Merchant: Difference between revisions

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Revision as of 16:16, 18 February 2011

File:Dq3-merchant.jpg
The Merchant class as it appears in Dragon Quest III

The Merchant or Dealer is a class in the Dragon Quest series.

Merchants have the ability to pick up additional gold after a battle. The amount of gold is dependent on the type of monsters which were defeated. Merchants can also appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a Priest. Out of all the classes, this is the only required to make class.

Dragon Quest III

Dragon Quest III (GBC) 
Spell Level Learned
Excavate 12
YellHelp 17

Dragon Quest VI

Merchant is one of the prerequisites for the Ranger vocation (along with Monster Master and Thief).

Stat Changes

Statistics Change
Battles to Master 130
Strength -5%
Agility -40%
Defence -20%
Wisdom +20%
Style -20%
Max MP -50%
Trait Extra gold per battle

Abilities

Level Title Learns Battles Needed Target Info MP
1 Huckster Peep 1 One item Appraises an item 1
2 Peddler Muster Strength 7 Self User takes one turn. Next turn, physical attack does double damage 0
3 Salesclerk Dig 15 Self Digs up items 0
4 Pitchman Weird Dance 24 One Enemy Steals MP from enemy 0
5 War Cry 40 All? enemies Scares enemies 0
6 Body Slam 65 One enemy Hurts target and user 0
7 Service Call 95 Self Summons last shop you visited 15
8 Call to Arms 130 Special Summons an army to attack enemies Level x50g

Notable Merchants

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