Merchant: Difference between revisions
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The '''Merchant''' or, '''Dealer''' in older localizations, is a reoccuring vocation in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. | The '''Merchant''' or, '''Dealer''' in older localizations, is a reoccuring vocation in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. | ||
Merchants have the ability to pick up additional gold after a battle. The amount of gold is dependent on the type of monsters which were defeated. Merchants can also appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a [[Priest]]. In Dragon | Merchants have the ability to pick up additional gold after a battle. The amount of gold is dependent on the type of monsters which were defeated. Merchants can also appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a [[Priest]]. In Dragon Quest III, this is the only vocation required to advance the plot. | ||
==[[Dragon Quest III]]== | ==[[Dragon Quest III]]== | ||
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==[[Dragon Quest VI]]== | ==[[Dragon Quest VI]]== | ||
Merchant is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Thief]]). Though the vocation reduces most a character's stats, a merchant will gain additional gold at the end of battle as their rank | Merchant is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Thief]]). Though the vocation reduces most a character's stats, a merchant will gain additional gold at the end of battle as their rank increases. The formula is: 1 = 1/15, 2 = 1/14, 3 = 1/13, 4 = 1/12, 5 = 1/11, 6 = 1/10, 7 = 1/9, 8= 1/4 | ||
===Stat Changes=== | ===Stat Changes=== | ||