Merchant: Difference between revisions

Removed DQIV section since the article is specifically about the vocation
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The '''Merchant''' (商人, ''Shounin'') is an infrequently occurring vocation in the early games in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Merchants have the ability to pick up additional gold after a battle, as well as appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a [[Priest]]. In ''Dragon Quest III'', this is the only vocation required to advance the plot.
The '''Merchant''' (商人, ''Shounin'') is an infrequently occurring vocation in the early games in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Merchants have the ability to pick up additional gold after a battle, as well as appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a [[Priest]]. In ''Dragon Quest III'', this is the only vocation required to advance the plot.
==Characteristics==
==Characteristics==
{{Section-Stub}}
Merchants are average to poor in all attributes, with an occasionally high wisdom stat to reflect their shrewd business sense. A merchant will not win the day for any party and only contribute minor damage in battle, but their real contribution is how quickly the group can amass money with one around.
==''[[Dragon Quest III]]''==
=={{DQ3}}==
In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story.  An old man in a field on the North America-esque continent requires one to help him build a [[Immigrant Town (Dragon Quest III)|town]], and will take a merchant regardless of their level.  The merchant you leave will drop his/her items off at the [[vault]] ([[bag]] in the [[Super Nintendo Entertainment System|Super Famicom]] and [[Game Boy]] Color Version).
In addition to being able to find extra gold after battles, a merchant is also needed to progress through the story.  An old man in a field on the North America-esque continent requires one to help him build a [[Immigrant Town (Dragon Quest III)|town]], and will take a merchant regardless of their level.  The merchant you leave will drop his/her items off at the [[vault]] ([[bag]] in the [[Super Nintendo Entertainment System|Super Famicom]] and [[Game Boy]] Color Version).


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===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Merchant is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Thief]]). Though the vocation reduces most of a character's stats, a merchant will gain additional gold at the end of battle as their rank increases.  
Merchant is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Thief]]). Though the vocation reduces most of a character's stats, a merchant will gain additional gold at the end of battle as their rank increases.  
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File:DQ Heroines.png|Watching the martial artist and Alena tussle
File:DQ Heroines.png|Watching the martial artist and Alena tussle
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{{DQIIIClasses}}
{{DQIIIClasses}}
{{DQVIClasses}}
{{DQVIClasses}}
 
[[Category:Dragon Quest III vocations]]
[[Category:Classes]]
[[Category:Dragon Quest VI vocations]]
[[Category:Dragon Quest III classes]]
[[Category:Dragon Quest VI classes]]