Restless armour: Difference between revisions

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<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center>
{{Monster Infobox
{{Monster Infobox
|name=Restless armour
|name=Restless armour
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|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|image=[[Image:DQVIII Restless Armour.png|300px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|old=Rogue Knight ({{III}} {{NES}} and {{IV}} {{NES}})<br>RogueNite ({{III}} {{GBC}}, ''Torneko: The Last Hope'', {{Monsters}}, and {{Monsters 2}})
|old=Rogue Knight (NES)<br>RogueNite (''Monsters'' to ''III'' GBC)
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}
 
<center><small>''For the cursed suit of armour from'' {{Dragon Quest V}}, ''see [[Restless armour (Equipment)]].''</small></center>
The '''restless armour''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest III}}, it is an empty suit of armour that has taken on a life of its own.
The '''Restless armour''' is a monster in the series.


==Characteristics==
==Characteristics==
Restless armours are simple bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]]. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered {{Undead}} due to being possessed by restless souls.
Restless armours are bluish-grey [[Material family|suits of armour]] armed with a [[Sword Weapon Family|sword]] and [[shield]] that are animated. They are the souls of swordsmen who have returned to the mortal realm by possessing suits of armour to continue fighting, though some spin-offs ignore this established notion and have fun alluding to what could really be inside the plates of steel. In some games, they are even considered {{undead}} due to being possessed by restless souls.


Typically a physical powerhouse, restless armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s into the battle to undo any damage taken.
Typically a physical powerhouse, restless armours will slash with their swords and occasionally deliver desperate attacks, regularly depicted as a full-force swing after the restless armour's upper body winds back at the waist. While usually without magical abilities, they can often call [[Healslime]]s to battle to heal them.


Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
Restless armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but clattering armour.
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|romanji=Samayou yoroi
|romanji=Samayou yoroi
|bestiaryNumber=#028
|bestiaryNumber=#028
|sprite=[[file:restlessarmour DQIII NES.gif]]
|sprite=[[Image:Rogue Knight DQIII NES.png|55px]]
|lvl=11
|lvl=11
|hp=55
|hp=55
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|gold=30
|gold=30
|attack=47
|attack=47
|defense=45 (50 in Remakes)
|defense={{tt|45|50 in remakes}}
|agility=10
|agility=10
|spells=None
|spells=None
|skills={{Desperate attack}}<br>Calls for backup. ([[Healslime]])
|skills={{Desperate attack}}<br>Calls for backup ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|64}}
|item=[[Copper sword]]{{fraction|1|64}}
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
|locations=[[Romaria]] region<br>[[Gaia's Navel]]
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|bestiaryNumber=#019
|bestiaryNumber=#019
|family=None
|family=None
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted
|description=Warriors from an ancient era whose souls inhabit their otherwise empty plates. Though their armour shows signs of rust, their skills do not, and their blades are well whetted.
|sprite=[[File:Restless armour DQ III HD sprite.png]]
|sprite=[[File:Restless armour DQ III HD sprite.png]]
|hp=56
|hp=56
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|agility=34
|agility=34
|spells=None
|spells=None
|skills=Calls for backup ([[healslime]])
|skills=Calls for backup ([[Healslime]])
|item=[[Copper sword]]{{fraction|1|32}}
|item=[[Copper sword]]{{fraction|1|32}}
|locations=[[Khoryv]] region<br>[[Skyfell Tower]]
|locations=[[Khoryv]] region<br>[[Skyfell Tower]]
|evasion=0/64
|evasion={{fraction|0|64}}
|fire-resist=25%
|fire-resist=25%
|explosion-resist=25%
|explosion-resist=25%
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|wind-resist=0%
|wind-resist=0%
|strike-resist=0%
|strike-resist=0%
|lightning-resist=-125%
|lightning-resist=-25%
|drain-magic-resist=0%
|drain-magic-resist=0%
|whack-resist=100%
|whack-resist=100%
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|romanji=Samayou yoroi
|romanji=Samayou yoroi
|bestiaryNumber=#043
|bestiaryNumber=#043
|sprite=[[file:restlessarmour DQIII NES.gif]]
|sprite=[[Image:Rogue Knight DQIII NES.png|50px]]
|hp=54
|hp=54
|mp=0
|mp=0
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|ds-mobile-sprites=[[File:Restless armour1.png]]
|ds-mobile-sprites=[[File:Restless armour1.png]]
}}
}}
Though present in the original game, restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes.
* Though present in the original game, restless armours couldn't be [[Restless armour (Recruit)|recruited]] until the remakes.  
 
* In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.
In all versions of the game, there is a cursed suit of armour with the same name, which transforms the wearer into the {{MFamilies}} until it is removed through benediction at a [[church]]. The {{Attack}} stat becomes 69, {{Defence}} 54, and {{Agility}} 43, and will not increase upon leveling up until removed.


==={{DQ8}}===
==={{DQ8}}===
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|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayou yoroi
|romanji=Samayou yoroi
|sprite=[[File:HQDQ8-67.gif|300px]]
|sprite=[[File:HQDQ8-67.gif|200px]]
|hp=61
|hp=61
|mp=0
|mp=0
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|remake-changes=None
|remake-changes=None
}}
}}
 
* A restless armour is seen as a resident of [[Tryan Gully]].  It informs the party that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]].
A restless armour is seen as a resident of [[Tryan Gully]].  It informs the {{Hero 8}} and {{Party 8}} that upon Rhapthorne's failed conquest of the [[World of Light]], that the Lord of Darkness was imprisoned by the [[Seven Sages]] under a rock [[Neos|somewhere]].


==={{DQ9}}===
==={{DQ9}}===
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|mp=15
|mp=15
|attack=78
|attack=78
|defense=95
|defence=95
|agility=28
|agility=28
|exp=91
|exp=91
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|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (first act)<br>[[Laguna di Gondolia]] (first act, night only)
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
|ice-resist=-110%
|ice-resist=-10%
|wind-resist=0%
|wind-resist=0%
|rock-resist=0%
|rock-resist=0%
|light-resist=-110%
|light-resist=-10%
|dark-resist=25%
|dark-resist=25%
|zap-resist=0%
|zap-resist=0%
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|mp=27
|mp=27
|attack=200
|attack=200
|defense=195
|defence=195
|agility=91
|agility=91
|exp=1,111
|exp=1,111
|gold=295
|gold=295
|spells=None
|spells=None
|skills=Blocks attacks with its shield.<br>{{Desperate attack}}<br>Calls for backup. ([[Cureslime]])
|skills=Blocks attacks with its shield.<br>{{Desperate attack}}<br>Calls for backup ([[Cureslime]])
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|items=[[Iron broadsword]]{{fraction|1|128}}<br>[[Iron armour]]{{fraction|1|128}}
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act)
|locations=[[Gallopolis Region|Gallopolis Region - Celestial Sands]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (postgame)
|evasion=N/a
|fire-resist=25%
|fire-resist=25%
|ice-resist=-110%
|ice-resist=-110%
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|rank = C
|rank = C
|description = ''The soul inside the armour searches for something it lost long ago.''
|description = ''The soul inside the armour searches for something it lost long ago.''
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, {{Staves}}
|weapons = {{Sword}}s, {{Spear}}s, {{Axe}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = [[Whack]]proof
|resistances = [[Whack]]proof
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|rank = C
|rank = C
|size = S
|size = S
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Staves}}
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Donker]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
|resistances = Immune to [[Blade Blunter]] and [[Whack]]
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}}
}}
{{clear}}
{{clear}}
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}


==={{DQM3}}===
==={{DQM3}}===
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|kanji=さまようよろい
|kanji=さまようよろい
|romanji=Samayou yoroi
|romanji=Samayou yoroi
|icon=[[File:Restless armour DQM3 portrait.png|100px]]
|icon=[[File:Restless armour DQM3 portrait.png|100px|Restless armour]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,330</big></big>
|hp=<big><big>1,330</big></big>
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|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Fort Nox]]
|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])<br>[[Fort Nox]]
|items=[[Magic water]] (Common)<br>[[Stardust earrings]] (Rare)
|items=[[Magic water]] (Common)<br>[[Stardust earrings]] (Rare)
|synthesis=[[File:Slime knight DQM3 portrait.png|64px|link=slime knight]] X [[File:Bambooligan DQM3 portrait.png|64px|link=Bambooligan]]
|synthesis=[[File:Slime Knight DQM3 portrait.png|64px|link=Slime knight]] X [[File:Bambooligan DQM3 portrait.png|64px|link=Bambooligan]]
|fusions=
|fusions=[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:DQM3 material family icon.png|64px|link=Material family]] = [[File:Hunter mech DQM3 portrait.png|64px|link=Hunter mech]]<br>[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:Skeleton DQM3 portrait.png|64px|link=Skeleton]] = [[File:Skeleton soldier DQM3 portrait.png|64px|link=Skeleton soldier]]<br>[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:Raptile DQM3 portrait.png|64px|link=Raptile]] = [[File:Mandrake major DQM3 portrait.png|64px|link=Mandrake major]]<br>[[File:Restless armour DQM3 portrait.png|64px|Restless armour]] X [[File:Grim rider DQM3 portrait.png|64px|link=Grim rider]] = [[File:Sir roseguardin DQM3 portrait.png|64px|link=Sir Roseguardin]]
|fire-resist=-25%
|fire-resist=-25%
|water-resist=0%
|water-resist=0%
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|bestiaryNumber=#29
|bestiaryNumber=#29
|family={{Material}}
|family={{Material}}
|trivia=They sulk the plains from dawn till dusk<br>They really are {{MFamilies}}s, not just a husk<br>They polish their armour to ward off the rust
|trivia=They sulk the plains from dawn till dusk<br>They really are monsters, not just a husk<br>They polish their armour to ward off the rust
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|food=[[File:Regenerice icon.png|link=Regenerice|50px]][[File:Reheated regenerice icon.png|link=Reheated regenerice|70px]][[File:Stimulating soda DQTR icon.png|link=Stimulating soda|50px]][[File:Overstimulating soda DQTR icon.png|link=Overstimulating soda|70px]]
|habitats=[[The Paternoggin]]<br>[[The Snarl]]
|habitats=[[The Paternoggin]]<br>[[The Snarl]]
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|sleep-resist=Normal
|sleep-resist=Normal
|stun-resist=Weak
|stun-resist=Weak
|poison-resist=Very strong
|poison-resist=Very Strong
|debilitation-resist=Normal
|debilitation-resist=Normal
}}
}}


==={{DQTact}}===
==={{DQTact}}===
Restless armour appears as a C-rank {{MFamilies}} of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
Restless armour appears as a C-rank monster of the [[Material family|Inorganic family]]. It can be recruited from Chapter 11, Episode 1: Cosgrove's Breakdown and Chapter 12, Episode 2: Should We Be Grateful? and it can participate in the Battle Roads of the [[Golem]], [[Kon the Knight]], and [[Gyldenbritches]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Restless armour
|name=Restless armour
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|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=115
|lvl=115
|hp=733
|hp=774
|mp=195
|mp=202
|move=2
|move=2
|attack=333
|attack=333
|defense=325
|defense=338
|agility=187
|agility=187
|wisdom=187
|wisdom=187
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|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill2=[[Blast Slash]]{{tt|*|Level 16}}
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|bskill3='''Talent Blossoming''': [[Unbridled Blade]]
|askill1=[[Bang]]-type Physical Potency +5%/Stats Up
|askill1=Bang-type Physical Potency +5%/Stats Up
|askill2=[[Frizz]] Res +25/Stats Up
|askill2=Frizz Res +25/Stats Up
|askill3=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|askill3=Blast Slash Potency +5%/Stats Up<br>Unbridled Blade Potency +5%
|askill4=[[Sizz]] Res +25/Stats Up
|askill4=Sizz Res +25/Stats Up
|askill5=[[Blast Slash]] Potency +5%/Stats Up<br>[[Unbridled Blade]] Potency +5%
|askill5=Blast Slash Potency +5%/Stats Up<br>Unbridled Blade Potency +5%
|lperk1=N/a
|lperk1=N/a
|bperk1={{ATK}} +3
|bperk1=ATK +3
|bperk2=[[Blast Slash]] Potency +2%
|bperk2=Blast Slash]] Potency +2%
|bperk3=N/a
|bperk3=N/a
|aperk1='''[[Bang]]-type Physical Potency +5%''': Raises [[Bang]]-type physical potency by 5%.
|aperk1='''Bang-type Physical Potency +5%''': Raises Bang-type physical potency by 5%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
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|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
|it=Armatura killer (''VIII'' only)<br>Armatura assassina (''IX'' onward)|it-meaning=Italian for "assassin armour".
}}
}}
==Similar species==
*[[Deserted armour]]
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[Iron knight]]
*[[Lethal armour]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]
*[[Schwarzchuld]]
*[[Tanzaknight]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Restless Armour Famicom.png|{{Famicom}} art.
Restless Armour Famicom.png|{{Famicom}} art.
Restless armour DQ III HD sprite sheet.png|HD sprites
DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in ''Dragon Quest IV''.
DQ_IV_Android_Estark%27s_Crypt_10.jpg|A Restless armour with {{Psaro C}} in [[Estark's Crypt]] in {{IV}}. ([[Cell phone]])
DQ_IV_Android_Estark%27s_Crypt_11.jpg|
DQ_IV_Android_Estark%27s_Crypt_11.jpg|
DQ_IV_Android_Estark%27s_Crypt_12.jpg|Leaving. ([[Cell phone]])
DQ_IV_Android_Estark%27s_Crypt_12.jpg|Leaving
DQ VIII Android Tryan Gully 23.jpg|Residential Restless armour in [[Tryan Gully]] from {{VIII}}. ([[Cell phone]])
DQ VIII Android Tryan Gully 23.jpg|A friendly restless armour living in [[Tryan Gully]] from ''Dragon Quest VIII''.
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
DQX Samayo Yoroi.jpg|A Restless armour in {{X}}.
DQXI Restless armour.jpg|{{XI}} polygon model.
DQXI Restless armour.jpg|{{XI}} polygon model.
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Restless armour dqm psx.gif|{{1·2}} sprite
Restless armour dqm psx.gif|{{1·2}} sprite
Rogueknight.png|{{Caravan Heart}} sprite.
Rogueknight.png|{{Caravan Heart}} sprite.
Restlessarmour DQMJ DS.png|{{Joker}} model.
Restlessarmour DQMJ DS.png|Monsters: {{Joker}} model.
LINE Infernal armour healslime.png|LINE sticker
LINE Infernal armour healslime.png|LINE sticker
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Restless Knight 1.jpg|Appearance in {{Stars}}.
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DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
DQTCG Simon.png|''DQ'' Trading Card Game monster companion card.
</gallery></center>
</gallery></center>
==Related enemies==
*[[Deserted armour]]
*[[Gyldenbritches]]
*[[Infernal armour]]
*[[Iron knight]]
*[[Lethal armour]]
*[[Robbin' 'oodlum]]
*[[Roseguardin]]
*[[Schwarzchuld]]
*[[Tanzaknight]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
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[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]


[[es:Armadura Inquieta]]
[[fr:Armure errante (monstre)]]
[[fr:Armure errante (monstre)]]