Monster Masher (vocation): Difference between revisions

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added a bit about the related "monster ____" vocations
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|Japanese = 魔物ハンター (''Mamono Hantā'')
|Japanese = 魔物ハンター (''Mamono Hantā'')
|Origin = [[Dragon Quest VII]]
|Origin = [[Dragon Quest VII]]
|Games = [[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]
|Games = [[Dragon Quest VII]]
}}
}}
<center><small>For the similarly named skill, see [[Monster Masher (skill)]]</small></center>
<center><small>For the similarly named skill, see [[Monster Masher (skill)]]</small></center>
<center>''A master of monsters, able to commune with them, wield their abilities, and win their affection.'' --Description in ''Dragon Quest VII''</center>
<center>''A master of monsters, able to commune with them, wield their abilities, and win their affection.'' --Description in ''Dragon Quest VII''</center>
The '''Monster Masher''' (魔物ハンター ''Mamono Hantā'') is a [[vocation]] exclusive to ''[[Dragon Quest VII]]'', and is the game's interpretation of the [[Monster Wrangler]] vocation.
The '''Monster Masher''' (魔物ハンター ''Mamono Hantā'') is a [[vocation]] exclusive to ''[[Dragon Quest VII]]'', and is the game's interpretation of the [[Monster Wrangler]] vocation.
This vocation is often confused with the [[Monster Wrangler]] and [[Monster Master]] vocations.
==Description==
==Description==
The Monster Masher is an intermediate vocation that requires a character to master the [[Shepherd]] and [[Thief]] before it will become available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. The vocation utilizes several [[Breath|breath attacks]] in all versions of the game, but in the [[Nintendo 3DS]] remake it also provides players with support spells for more utility in battle even when the fixed damage ranges of the breath attacks become obsolete as the game progresses. In terms of stat-modification the Monster Masher provides very little beyond a 20% boost to [[wisdom]], reflecting the profession's knowledge of animal husbandry.
The Monster Masher is an intermediate vocation that requires a character to master the [[Shepherd]] and [[Thief]] before it will become available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. The vocation utilizes several [[Breath|breath attacks]] in all versions of the game, but in the [[Nintendo 3DS]] remake it also provides players with support spells for more utility in battle even when the fixed damage ranges of the breath attacks become obsolete as the game progresses. In terms of stat-modification the Monster Masher provides very little beyond a 20% boost to [[wisdom]], reflecting the profession's knowledge of animal husbandry.


The vocation's real purpose is to give players a greater chance to send defeated monsters off to the [[Monster Meadows]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. This is done through the [[Animal Magnetism]] skill exclusive to the vocation, which greatly raises the tame rate of a monster when it is used.
The vocation's real purpose is to give players a greater chance to send defeated monsters off to the [[Monster Meadows]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. This is done through the [[Animal Magnetism]] skill exclusive to the vocation, which greatly raises the tame rate of a monster when it is used.
==Monster master, wrangler and masher==
There is some confusion regarding the monster-focused vocations: Dragon Quest VI for the Super Famicom had the まもの使い (''Mamono Tsukai'') vocation, then the seventh game has  魔物ハンター (''Mamono Hantā''), it was changed to 魔物マスター (''Mamono Masutā'') in the [[Nintendo DS]] remake of DQVI and it's subsequent ports, the まもの使い (''Mamono Tsukai'') vocation returned in the tenth game,  then まものマスター (''Mamono Masutā'') was used in both ''Stars'' and ''Walk'', then まもの使い (''Mamono Tsukai'') was used again in DQIII HD-2D and DQX Offline.
In the English side there has been consistency in the translations for the main series since Square Enix started using the Dragon Quest naming conventions: まもの使い is Monster Wrangler, 魔物ハンター is Monster Masher, and 魔物マスター is Monster Master. (Monster Masher used to be known as "Tamer" on the PS1 translation of Dragon Warrior VII).
Due to all these vocations being monster-focused, most people tend to mix them up, despite them being different: Monster Wranglers can scout monsters, while Monster Masters cannot, despite both of them using similar fighting styles and skills. Monster Masher, while similar, tames monsters and sends them to the [[Monster Meadows]].
In [[Dragon Quest Tact]], [[Terry|young Terry]] introduces himself as being a "Monster ''Scout''", and the {{Hero 5}} of the fifth game has the title of "Legendary Monster ''Wrangler''". Later on, the game introduced a unit based on the female Monster Wrangler from Dragon Quest III HD-2D Remake.
==Appearances==
==Appearances==
==={{DQ7}}===
==={{DQ7}}===
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</gallery>
</gallery>
{{DQVIIClasses}}
{{DQVIIClasses}}
{{DQVIIRClasses}}
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII Reimagined vocations]]
[[fr:Rosseur de monstres]]
[[fr:Rosseur de monstres]]