Template:AHBCharacter: Difference between revisions
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"equipment trait" is the same for all characters so far (none), and an additional normal trait is needed since the last part of each character's board has been unlocked |
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<tr> | <tr> | ||
<td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{trait9|}}}|{{{trait9}}}|?}}</td> | <td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{trait9|}}}|{{{trait9}}}|?}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{ | <td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{trait10|}}}|{{{trait10}}}|?}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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|trait8= '''Hyunckel (Disciple) Soul V''': Raises Slash damage. (5%) | |trait8= '''Hyunckel (Disciple) Soul V''': Raises Slash damage. (5%) | ||
|trait9= '''Hyunckel (Disciple) Soul VI''': Raises the user's Physical and Magical Defence when HP is 50% or less. (20%) | |trait9= '''Hyunckel (Disciple) Soul VI''': Raises the user's Physical and Magical Defence when HP is 50% or less. (20%) | ||
| | |trait10=None. | ||
}} | }} | ||
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|trait8= | |trait8= | ||
|trait9= | |trait9= | ||
| | |trait10= | ||
}} | }} | ||
</pre> | </pre> | ||