Template:AHBCharacter: Difference between revisions

m icons
"equipment trait" is the same for all characters so far (none), and an additional normal trait is needed since the last part of each character's board has been unlocked
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         <tr>
         <tr>
           <td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{trait9|}}}|{{{trait9}}}|?}}</td>
           <td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{trait9|}}}|{{{trait9}}}|?}}</td>
      </tr>
              <tr>
          <td style="width: 100%; height: 25%; background-color:  #F3DA51;text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">'''Equipment trait'''</td>
       </tr>
       </tr>
         <tr>
         <tr>
           <td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{etrait|}}}|{{{etrait}}}|?}}</td>
           <td style="width: 100%; height: 25%; text-align: center; border-bottom: 1px solid orange; border-right: 1px solid orange">{{#if:{{{trait10|}}}|{{{trait10}}}|?}}</td>
       </tr>
       </tr>
       <tr>
       <tr>
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|trait8= '''Hyunckel (Disciple) Soul V''': Raises Slash damage. (5%)
|trait8= '''Hyunckel (Disciple) Soul V''': Raises Slash damage. (5%)
|trait9= '''Hyunckel (Disciple) Soul VI''': Raises the user's Physical and Magical Defence when HP is 50% or less. (20%)
|trait9= '''Hyunckel (Disciple) Soul VI''': Raises the user's Physical and Magical Defence when HP is 50% or less. (20%)
|etrait=None.
|trait10=None.
}}
}}


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|trait8=
|trait8=
|trait9=
|trait9=
|etrait=
|trait10=
}}
}}
</pre>
</pre>