Sailor: Difference between revisions

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====PSX Abilities====
====PSX Abilities====
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level'''
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|1
|1
|Beginner
|Beginner
|Nothing
|
|0
|0
|
|
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|2
|2
|Novice
|Novice
|[[Fishnet]]
|[[Net Loss]]<br>''(Fishnet)''
|14
|14
|One Enemy
|One Enemy
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|3
|3
|Deckhand
|Deckhand
|[[Body Slam|Ramming]]
|[[Body Slam]]<br>''(Ramming)''
|25
|25
|One Enemy
|One Enemy
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|4
|4
|Seafarer
|Seafarer
|[[Eye for Distance|EagleEye]]
|[[BirdEye]]
|43
|43
|Field
|Field
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|5
|5
|Navigator
|Navigator
|nothing
|
|60
|60
|
|
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|6
|6
|Helmsman
|Helmsman
|[[Tingle|NumbOff]]
|[[Tingle]]<br>''(NumbOff)''
|75
|75
|All Allies
|All Allies
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|7
|7
|Captain
|Captain
|[[Swoosh|Infermore]]
|[[Swoosh]]<br>''(Infermore)''
|95
|95
|One Group
|One Group
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|8
|8
|Admiral
|Admiral
|[[Tsunami]]
|[[Tidal Wave]]<br>''(Tsunami)''
|135
|135
|All Enemies
|All Enemies
|If successful, causes 30~40 HP in Wind Damage
|If successful, causes 30~40 HP in Wind Damage
|0
|}
=====Hybrid Abilities=====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Hybrid'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP'''
|-
|[[Troubadour]]<br>''(Bard)''
|[[Zzz Shanty]]<br>''(WaveSong)''
|One Group
|Causes one group to fall asleep
|0
|-
|[[Priest]]
|[[Lifeboat]]<br>''(HolyAura)''
|All Allies
|Prevents allies from being damaged. However, they can't attack
|10
|-
|[[Dancer]]
|[[Hornpipe]]<br>''(ShipDance)''
|One Enemy
|If successful, prevents one enemy from acting the next turn
|0
|-
|[[Martial artist]]
|[[Mean Sweep]]<br>''(BigTrip)''
|One Enemy
|Damages the enemy and prevents them from acting the next turn
|0
|-
|[[Mage]]
|[[Lightning]]<br>''(Lightning)''
|All Enemies
|Causes ~40 HP in Electric Damage
|0
|-
|[[Warrior]]
|[[Wing-Clipper]]<br>''(BirdSlash)''
|One Enemy
|Causes 25% percent extra damage to Floating enemies, regular damage to all others
|0
|0
|}
|}
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|All Enemies
|All Enemies
|Calls down lightning to strike all enemies.
|Calls down lightning to strike all enemies.
|0
|}
====Hybrid Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Hybrid'''
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns'''
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target'''
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info'''
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP'''
|-
|[[Bard]]
|[[Zzz Shanty|WaveSong]]
|One Group
|Causes one group to fall asleep
|0
|-
|[[Priest]]
|[[HolyAura]]
|All Allies
|Prevents allies from being damaged. However, they can't attack
|10
|-
|[[Dancer]]
|[[Hornpipe|ShipDance]]
|One Enemy
|If successful, prevents one enemy from acting the next turn
|0
|-
|[[Martial artist]]
|[[Mean Sweep|BigTrip]]
|One Enemy
|Damages the enemy and prevents them from acting the next turn
|0
|-
|[[Mage]]
|[[Lightning]]
|All Enemies
|Causes ~40 HP in Electric Damage
|0
|-
|[[Warrior]]
|[[Wing-Clipper|BirdSlash]]
|One Enemy
|Causes 25% percent extra damage to Floating enemies, regular damage to all others
|0
|0
|}
|}