Thief: Difference between revisions

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Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Sailor]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective.
Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Sailor]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective.
===[[Dragon Quest VII Reimagined]]===
Thief is a basic vocation that focuses in inflicting [[status effect|status effects]] and traps on their enemies.
Mastering Thief and [[Sailor]] unlocks the [[Pirate]] vocation.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Toxic Dagger]]
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Klepto Clobber]]
|-
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Crag]]
|-
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Victimiser]]
|-
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kacrag]]
|-
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Knumbing Knife]]
|-
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Persecutter]]
|-
| 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Craggle]]
|-
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Assassin's Stab]]
|-
! colspan=3| [[Let loose]] skill
|-
| colspan=3| [[File:DQVIIR Thief Icon.png|32px]] '''Repeat Offender''': Allows another action to be performed every time a status ailment is inflicted on an enemy.
|}
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Attribute Adjustments
|-
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|-
| [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]]
|-
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|-
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|}
</div>


==={{DQ9}}===
==={{DQ9}}===