Troubadour: Difference between revisions

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==Description==
==Description==
The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations.
The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations.
 
==Appearances==
=={{DQ7}}==
==={{DQ7}}===
===Stat Changes===
====Stat Changes====
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{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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===PSX Abilities===
====PSX Abilities====
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
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===3DS Abilities===
====3DS Abilities====
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{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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Amount of battles are counted from 0, not from rank to rank.
Amount of battles are counted from 0, not from rank to rank.


==Usefulness==
====Usefulness====
The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.
The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.


The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.
The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.
===[[Dragon Quest VII Reimagined]]===
Troubadour is a basic vocation that protects and heals their allies with a variety of songs and supportive spells.
Mastering this vocation alongside [[Dancer]] and [[Jester]] unlocks the [[Luminary]] vocation.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Accelerate]]
|-
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Soothing Song]]
|-
| 2 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Air]]
|-
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Starburst Throw]]
|-
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Light]]
|-
| 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Aria of Awakening]]
|-
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Fire]]
|-
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Ice]]
|-
| 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Divine Intervention]]
|-
| 7 || [[File:DQVIIR Buff Skill.png|32px]] || [[Acceleratle]]
|-
| 8 || [[File:DQVIIR Heal Skill.png|32px]] || [[Angel Song]]
|-
! colspan=3| [[Let loose]] skill
|-
| colspan=3| [[File:DQVIIR Troubadour Icon.png|32px]] '''Encore''': A potent performance that temporarily reduces all allies' MP costs to 0.
|}
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Attribute Adjustments
|-
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|-
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|-
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|-
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || -
|}
</div>


==Notable Troubadours==
==Notable Troubadours==