Troubadour: Difference between revisions
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==Description== | ==Description== | ||
The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations. | The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations. | ||
==Appearances== | |||
=={{DQ7}}== | ==={{DQ7}}=== | ||
===Stat Changes=== | ====Stat Changes==== | ||
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|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
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===PSX Abilities=== | ====PSX Abilities==== | ||
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | ||
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===3DS Abilities=== | ====3DS Abilities==== | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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Amount of battles are counted from 0, not from rank to rank. | Amount of battles are counted from 0, not from rank to rank. | ||
==Usefulness== | ====Usefulness==== | ||
The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle. | The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle. | ||
The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing. | The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing. | ||
===[[Dragon Quest VII Reimagined]]=== | |||
Troubadour is a basic vocation that protects and heals their allies with a variety of songs and supportive spells. | |||
Mastering this vocation alongside [[Dancer]] and [[Jester]] unlocks the [[Luminary]] vocation. | |||
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Proficiency | |||
|- | |||
! Level !! Type !! Name | |||
|- | |||
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Accelerate]] | |||
|- | |||
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Soothing Song]] | |||
|- | |||
| 2 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Air]] | |||
|- | |||
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Starburst Throw]] | |||
|- | |||
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Light]] | |||
|- | |||
| 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Aria of Awakening]] | |||
|- | |||
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Fire]] | |||
|- | |||
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Ice]] | |||
|- | |||
| 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Divine Intervention]] | |||
|- | |||
| 7 || [[File:DQVIIR Buff Skill.png|32px]] || [[Acceleratle]] | |||
|- | |||
| 8 || [[File:DQVIIR Heal Skill.png|32px]] || [[Angel Song]] | |||
|- | |||
! colspan=3| [[Let loose]] skill | |||
|- | |||
| colspan=3| [[File:DQVIIR Troubadour Icon.png|32px]] '''Encore''': A potent performance that temporarily reduces all allies' MP costs to 0. | |||
|} | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Attribute Adjustments | |||
|- | |||
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm | |||
|- | |||
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] | |||
|- | |||
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility | |||
|- | |||
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - | |||
|} | |||
</div> | |||
==Notable Troubadours== | ==Notable Troubadours== | ||