Bonus dungeon: Difference between revisions
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After enhancing [[Cetacea]] to reach the [[Calasmos|final boss]] in Act 3, the entrance of [[Drustan's labyrinth]] opens in the ruins of the [[Zwaardsrust region]]. The dungeon is composed of several recycled parts of the game with the [[Trial Isle]] as rest area in the middle of the dungeon. Three trials with powerful bonus bosses await, and wishes are granted based on defeating these bosses within a certain turn limit. The {{3DS}} and the {{Definitive Edition}} versions of the game feature the [[Echo Chamber]], which has different dungeons referencing areas and bosses of previous {{Main Series}} entries. These dungeons open up as [[Tockle]]s are found in the world. | After enhancing [[Cetacea]] to reach the [[Calasmos|final boss]] in Act 3, the entrance of [[Drustan's labyrinth]] opens in the ruins of the [[Zwaardsrust region]]. The dungeon is composed of several recycled parts of the game with the [[Trial Isle]] as rest area in the middle of the dungeon. Three trials with powerful bonus bosses await, and wishes are granted based on defeating these bosses within a certain turn limit. The {{3DS}} and the {{Definitive Edition}} versions of the game feature the [[Echo Chamber]], which has different dungeons referencing areas and bosses of previous {{Main Series}} entries. These dungeons open up as [[Tockle]]s are found in the world. | ||
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