Healing Spring: Difference between revisions

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==Locations==
==Locations==
*[[Underground Lake]] ({{Dragon Quest III}})
*[[Underground Lake]] ({{Dragon Quest III}})
*[[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]] (Remake of {{Dragon Quest III}})
*[[Cloudsgate Citadel (bonus dungeon)|Cloudsgate Citadel]] ({{Dragon Quest III}} remakes)
*[[Loch Tur]] ({{Dragon Quest IV}})
*[[Loch Tur]] ({{Dragon Quest IV}})
*[[Royal Crypt]] ({{Dragon Quest IV}})
*[[Royal Crypt]] ({{Dragon Quest IV}})
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*[[Gortress]] ({{Dragon Quest IX}})
*[[Gortress]] ({{Dragon Quest IX}})
*[[The Cryptic Crypt]] ({{Dragon Quest XI}})
*[[The Cryptic Crypt]] ({{Dragon Quest XI}})
*[[The Cruel Crypt]] ({{Dragon Quest XI}})
*[[Drustan's Labyrinth]] - The Disciple's Trial - [[The Cruel Crypt]] ({{Dragon Quest XI}}){{tt|*|Does not actually have any healing effects, but its appearance is a direct parallel to The Cryptic Crypt}}


==See also==
==See also==

Revision as of 04:03, 14 April 2026

A healing spring in Dragon Quest XI.

A Healing Spring (回復の泉, Kaifuku no izumi, lit. Fountain of Recovery) is a recurring gameplay element in the Dragon Quest series. It is a location typically found within a dungeon where the player's party may walk onto and fully restore their HP and MP.

Healing Springs typically do not revive deceased characters or cure status ailments.

In some games, there are also magic circles of light or stone tablets found in certain dungeons that will recover the party's HP and MP as well, essentially fulfilling the same role as a healing spring.

Locations

See also

Gallery