Tower sentry: Difference between revisions
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Shy-Guy2002 (talk | contribs) Added variants to infobox |
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|firstappear={{Dragon Quest VI}} | |firstappear={{Dragon Quest VI}} | ||
}} | |monster1=[[Brick]]<br>[[Brock]]<br>[[Bronson]]<br>[[Commander Brutus]]<br>[[Garrett]]|monster2=[[Alarmour]]<br>[[Angel armor]]<br>[[Bad karmour]]<br>[[Brigand]]<br>[[Charmour]]<br>[[Demonic knight]]<br>[[Drill sergeant]]<br>[[Harmour]]<br>[[Lethal charmour]]}} | ||
The '''Tower sentry''' is a boss encountered in {{DQ6}}. | The '''Tower sentry''' is a boss encountered in {{DQ6}}. | ||
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==Trivia== | ==Trivia== | ||
Revision as of 13:07, 23 May 2026
| Dragon Quest monster | |
|---|---|
| Tower sentry | |
| Japanese | とうのへいたい |
| Romaji | ' |
| First appearance | Dragon Quest VI |
| Old localisation | None |
| Variants | Brick Brock Bronson Commander Brutus Garrett |
| Alarmour Angel armor Bad karmour Brigand Charmour Demonic knight Drill sergeant Harmour Lethal charmour | |
The Tower sentry is a boss encountered in Dragon Quest VI: Realms of Revelation.
Characteristics
Armed with a hefty halberd and spooky skull embossed shield, the Tower sentry can be a tough tussle. Saving his strength for several turns allows him to deal devastating big blows. In Gardsbane Tower, the Tower sentry gives you the option of going up against him or going around. This is a ruse however, as he will simply challenge you anyway if you take the longer route.
Appearances
Dragon Quest VI: Realms of Revelation
Trivia
- Once the Tower sentry is defeated in battle, his sprite will disappear and he cannot be interacted with again. This contrasts heavily with other human opponents in Dragon Quest VI, who all have post-fight dialogue.