Hermit: Difference between revisions

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{{VocationInfo
{{VocationInfo
|Image = [[File:DQX_Hermit_Vocation.png|350px]]
|Image = [[File:DQX Hermit Vocation.png|350px]]
|Caption = Human hermits in Dragon Quest X.
|Caption = Human hermits in Dragon Quest X.
|Japanese = 隠者 (''Inja'')
|Japanese = 隠者 (''Inja'')
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  This page uses the fantranslated name for this vocation.  
  This page uses the fantranslated name for this vocation.  


Hermit (隠者) is the third Master Class introduced in Dragon Quest X version 7.5. It inherits the abilities of Priest and Ranger vocations and uses a new Spirit Gauge to perform exclusive spells and skills. They can equip Bows, Wands, Boomerangs, Fans and Shields. Hermit's starting level is 100.  
Hermit (隠者) is the third Master Vocation in Dragon Quest X, introduced version 7.5. It inherits the abilities of Priest and Ranger vocations and uses a new Spirit Gauge to perform exclusive spells and skills. They can equip Bows, Wands, Boomerangs, Fans and Shields. Hermit's starting level is 100.  


The hermit vocation is focused on healing and supporting allies.
The hermit vocation is focused on healing and supporting allies by boosting their defences.  


==Gallery==
==Gallery==
<gallery>
<gallery>
DQX_Hermit_Human.png|A human man hermit.
File:DQX Hermit Human.png|A human man hermit.
DQX_Hermit_Ogre.png|An ogre woman hermit.
File:DQX Hermit Ogre.png|An ogre woman hermit.
DQX_Hermit_Poppet.png|A poppet man hermit.
File:DQX Hermit Poppet.png|A poppet man hermit.
</gallery>
</gallery>


{{DQXClasses}}
{{DQXClasses}}
[[Category:Dragon Quest X vocations]]
[[Category:Dragon Quest X vocations]]

Latest revision as of 14:24, 1 July 2026

Vocation
Hermit

Human hermits in Dragon Quest X.
Japanese name: 隠者 (Inja)
Introduced in: Dragon Quest X
Appears in: Dragon Quest X
This page uses the fantranslated name for this vocation. 

Hermit (隠者) is the third Master Vocation in Dragon Quest X, introduced version 7.5. It inherits the abilities of Priest and Ranger vocations and uses a new Spirit Gauge to perform exclusive spells and skills. They can equip Bows, Wands, Boomerangs, Fans and Shields. Hermit's starting level is 100.

The hermit vocation is focused on healing and supporting allies by boosting their defences.

Gallery[edit | edit source]