Template:DQ6Enemy: Difference between revisions

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Lino49 (talk | contribs)
Reworked the template to look more compact, take less space on the page, and using WikiText tables instead of HTML tables
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<includeonly>
<includeonly>
<div style="background-color: #00cccc; padding: 3px; border-radius: 7px; max-width: 63em;">
{| style="background-color: white; padding: 3px; border: 1px solid orange; border-collapse: collapse; max-width: 63em;"
<div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center;">
| <div style="display: flex; justify-content: space-between; align-items: center;"><div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|{{{romaji|}}}}}} | &nbsp;''{{{romanji|{{{romaji|}}}}}}'' }}</span>)}} {{#if: {{{bestiaryNumber|}}} | Bestiary Number: {{{bestiaryNumber|}}} }}</div><div>[[File:DQVI_Logo.png|125px|link=Dragon Quest VI: Realms of Revelation|alt=Dragon Quest VI: Realms of Revelation]]</div>
    <div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }}</span>)}}</div>
|-
    <div>[[File:DQVI_Logo.png|125px|link=Dragon Quest VI: Realms of Revelation|alt=Dragon Quest VI: Realms of Revelation]]</div>
| style="width:50%;" |
</div>
{| style="background-color: white; align-items: center; text-align: center; width: 100%;"
<div style="background-color: #E4EFF0; border-radius: 5px; padding: 1px;">
! style="background-color: #ff9933; border: 1px solid orange;" | SNES
    <div style="height: 24px; margin: 5px; background-color: #ff9933; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original (SFC)'''</div>
! style="background-color: #ff9933; border: 1px solid orange;" | Remake
{{paired list grid
|-
| key background color = #ff9933
| {{#if: {{{sprite|}}} | {{{sprite}}} | ?}}
| border color = orange
| {{#if: {{{remake-sprites|}}} | {{{remake-sprites}}} | ?}}
| span 1  = 4
|}
| key 1    = Sprite
|-
| value 1  = {{{sprite|}}}
|
| span 2  = 4
{| style="background-color: hite; align-items: center; text-align: center; width: 100%;"
| key 2    = Bestiary No.
! style="background-color: #ff9933; border: 1px solid orange;" | [[HP]]
| value 2  = {{{bestiaryNumber|}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[MP]]
| span 3  = 4
! style="background-color: #ff9933; border: 1px solid orange;" | [[EXP]]
| key 3    = Recruit Rate
! style="background-color: #ff9933; border: 1px solid orange;" | [[Gold]]
| value 3  = {{{tameRate|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Attack]]
| key 4    = {{Exp}}erience {{tt|*|Decrease EXP by 20% for all non-boss and non-metal slime monsters in the SNES version}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Defense]]
| value 4  = {{{exp|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Agility]]
| key 5    = [[Gold]]
! style="background-color: #ff9933; border: 1px solid orange;" | [[Evasion]]
| value 5  = {{{gold|?}}}
|-
| key 6    = {{HP}} {{tt|*|Increase HP by 25% for all non-boss and non-metal slime monsters in the SNES version}}
| {{#if: {{{hp|}}} | {{{hp}}} | ?}}
| value 6  = {{{hp|?}}}
| {{#if: {{{mp|}}} | {{{mp}}} | ?}}
| key 7    = {{MP}}
| {{#if: {{{exp|}}} | {{{exp}}} | ?}}
| value 7  = {{{mp|?}}}
| {{#if: {{{gold|}}} | {{{gold}}} | ?}}
| key 8    = {{Attack}}
| {{#if: {{{attack|}}} | {{{attack}}} | ?}}
| value 8  = {{{attack|?}}}
| {{#if: {{{defense|}}} | {{{defense}}} | ?}}
| key 9    = {{Defence}}
| {{#if: {{{agility|}}} | {{{agility}}} | ?}}
| value 9  = {{{defense|?}}}
| {{#if: {{{evasion|}}} | {{{evasion}}} | ?}}
| key 10  = {{Agility}}
|}
| value 10 = {{{agility|?}}}
|-
| key 11  = {{Evasion}}
| '''Resistances'''
| value 11 = {{{evasion|?}}}
|-
}}
|
{{paired list stack
{| style="background-color: white; align-items: center; text-align: center; width: 100%;"
| key background color = #ff9933
! style="background-color: #ff9933; border: 1px solid orange;" | [[Frizz]]
| border color = orange
! style="background-color: #ff9933; border: 1px solid orange;" | [[Sizz]]
| key 1  = Spell(s)
! style="background-color: #ff9933; border: 1px solid orange;" | [[Fire Breath]]
| value 1 = {{{spells|}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Bang]]
| key 2  = Skill(s)
! style="background-color: #ff9933; border: 1px solid orange;" | [[Crack]]
| value 2 = {{{skills|}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Cool Breath]]
| key 3  = Location(s)
! style="background-color: #ff9933; border: 1px solid orange;" | [[Woosh]]
| value 3 = {{{locations|}}}
! style="background-color: #ff9933; border: 1px solid orange;" | Rock
| key 4  = Item(s) dropped
! style="background-color: #ff9933; border: 1px solid orange;" | [[Zap]]
| value 4 = {{{items|}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Whack]]
}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Burning Breath]]
{{paired list grid
! style="background-color: #ff9933; border: 1px solid orange;" | Army
| label =
|-
| label id = dq6-enemy-resistances
| {{#if: {{{frizz-resist|}}} | {{{frizz-resist}}} | ?}}
| key background color = #ff9933
| {{#if: {{{sizz-resist|}}} | {{{sizz-resist}}} | ?}}
| border color = orange
| {{#if: {{{fire-breath-resist|}}} | {{{fire-breath-resist}}} | ?}}
| key 1    = [[Frizz]] resistance {{tt|*|Frizz, Frizzle, Kafrizz, Big Banga}}
| {{#if: {{{bang-resist|}}} | {{{bang-resist}}} | ?}}
| value 1  = {{{frizz-resist|?}}}
| {{#if: {{{crack-resist|}}} | {{{crack-resist}}} | ?}}
| key 2    = [[Sizz]] resistance {{tt|*|Sizz, Sizzle, Kasizzle, Flame Slash}}
| {{#if: {{{cool-breath-resist|}}} | {{{cool-breath-resist}}} | ?}}
| value 2  = {{{sizz-resist|?}}}
| {{#if: {{{woosh-resist|}}} | {{{woosh-resist}}} | ?}}
| key 3    = [[Fire Breath]] resistance {{tt|*|Fire Breath, Flame Breath, Inferno, Scorch, Magic Burst, Pyre o' Fire, Magma Blast}}
| {{#if: {{{strike-resist|}}} | {{{strike-resist}}} | ?}}
| value 3  = {{{fire-breath-resist|?}}}
| {{#if: {{{zap-resist|}}} | {{{zap-resist}}} | ?}}
| key 4    = [[Bang]] resistance {{tt|*|Bang, Boom, Kaboom, Lightning Slash, Lightning}}
| {{#if: {{{whack-resist|}}} | {{{whack-resist}}} | ?}}
| value 4  = {{{bang-resist|?}}}
| {{#if: {{{burning-breath-resist|}}} | {{{burning-breath-resist}}} | ?}}
| key 5    = [[Crack]] resistance {{tt|*|Crack, Crackle, Kacrackle, Kacrackle Slash}}
| {{#if: {{{army-resist|}}} | {{{army-resist}}} | ?}}
| value 5  = {{{crack-resist|?}}}
|}
| key 6    = [[Cool Breath|Ice Breath]] resistance {{tt|*|Cool Breath, Chilly Breath, Freezing Blizzard, C-c-cold Breath}}
|-
| value 6  = {{{cool-breath-resist|?}}}
|
| key 7    = [[Woosh]] resistance {{tt|*|Woosh, Swoosh, Kaswoosh, Gust Slash, Wind Sickles, Thin Air, Pearly Gates, Tidal Wave, Stomp}}
{| style="background-color: white; align-items: center; text-align: center; width: 100%;"
| value 7  = {{{woosh-resist|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Poison]]
| key 8    = [[:Category:Strike skills|Strike/Rock]] resistance {{tt|*|Multislice, Knuckle Sandwich, Stone's Throw, Boulder Toss, Puff-Puff (Male)}}
! style="background-color: #ff9933; border: 1px solid orange;" | Stun
| value 8  = {{{strike-resist|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Poof]]
| key 9    = [[Zap]] resistance {{tt|*|Zap, Kazap, Kazapple, Gigaslash, Lightning Storm}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Dazzle]]
| value 9  = {{{zap-resist|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Snooze]]
| key 10  = [[Drain Magic]] resistance {{tt|*|Drain Magic, Tap Dance, Weird Dance}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Fizzle]]
| value 10 = {{{drain-resist|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Fuddle]]
| key 11  = [[Whack]] resistance {{tt|*|Whack, Thwack, Kathwack, Kamikaze, Body Slam, Pressure Pointer, Fissure, Death Dance, Heave-Ho, Shove, Spooky Aura}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Sap]]
| value 11 = {{{whack-resist|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Drain Magic]]
| key 12  = [[Poof]] resistance {{tt|*|Poof, Bazoom}}
! style="background-color: #ff9933; border: 1px solid orange;" | [[Ban Dance]]
| value 12 = {{{poof-resist|?}}}
|-
| key 13  = [[Ban Dance]] resistance
| {{#if: {{{poison-resist|}}} | {{{poison-resist}}} | ?}}
| value 13 = {{{ban-dance-resist|?}}}
| {{#if: {{{stun-resist|}}} | {{{stun-resist}}} | ?}}
| key 14  = [[Dazzle]] resistance {{tt|*|This includes Dazzle, Sandstorm, Dazzleflash}}
| {{#if: {{{poof-resist|}}} | {{{poof-resist}}} | ?}}
| value 14 = {{{dazzle-resist|?}}}
| {{#if: {{{dazzle-resist|}}} | {{{dazzle-resist}}} | ?}}
| key 15  = [[Fizzle]] resistance
| {{#if: {{{snooze-resist|}}} | {{{snooze-resist}}} | ?}}
| value 15 = {{{fizzle-resist|?}}}
| {{#if: {{{fizzle-resist|}}} | {{{fizzle-resist}}} | ?}}
| key 16  = [[Fuddle]] resistance {{tt|*|Fuddle, Fuddle Dance}}
| {{#if: {{{fuddle-resist|}}} | {{{fuddle-resist}}} | ?}}
| value 16 = {{{fuddle-resist|?}}}
| {{#if: {{{sap-resist|}}} | {{{sap-resist}}} | ?}}
| span 17  = 4
| {{#if: {{{drain-resist|}}} | {{{drain-resist}}} | ?}}
| key 17  = [[Paralysis]] resistance {{tt|*|Burning Breath}}
| {{#if: {{{ban-dance-resist|}}} | {{{ban-dance-resist}}} | ?}}
| value 17 = {{{burning-breath-resist|?}}}
|}
| span 18  = 4
|-
| key 18  = {{Poison}} resistance {{tt|*|Poison Breath, Venom Mist}}
|
| value 18 = {{{poison-resist|?}}}
{| style="background-color: white; align-items: center; text-align: center; width: 100%;"
| span 19  = 4
! style="background-color: #ff9933; border: 1px solid orange;" | Spells
| key 19  = [[Snooze]] resistance {{tt|*|Snooze, Kasnooze, Sweet Breath}}
! style="background-color: #ff9933; border: 1px solid orange;" | Skills
| value 19 = {{{snooze-resist|?}}}
! style="background-color: #ff9933; border: 1px solid orange;" | Locations
| span 20  = 4
! style="background-color: #ff9933; border: 1px solid orange;" | Item Drop
| key 20  = {{Stun}} resistance {{tt|*|War Cry, Leg Sweep, Tongue Lashing, Sultry Dance, Underpants Dance, Puff-Puff (Female)}}
|-
| value 20 = {{{stun-resist|?}}}
| {{#if: {{{spells|}}} | {{{spells}}} | ?}}
| span 21  = 4
| {{#if: {{{skills|}}} | {{{skills}}} | ?}}
| key 21  = [[Sap]] resistance {{tt|*|Sap, Kasap, Tongue Bashing}}
| {{#if: {{{locations|}}} | {{{locations}}} | ?}}
| value 21 = {{{sap-resist|?}}}
| {{#if: {{{items|}}} | {{{items}}} | ?}}
| span 22  = 4
|}
| key 22  = Army resistance {{tt|*|Call to Arms}}
|-
| value 22 = {{{army-resist|?}}}
|
}}
{| style="background-color: white; align-items: center; text-align: center; width: 100%;"
</div>
! style="background-color: #ff9933; border: 1px solid orange; width: 50%;" | Remake notable changes
<div style="background-color: #E4EFF0; margin-top: 3px; border-radius: 5px; padding: 1px;">
| {{#if: {{{remake-changes|}}} | {{{remake-changes}}} | None }}
<div style="height: 24px; margin: 5px; background-color: #ff9933; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes ({{DS}}, [[Cell phone|Mobile]])'''</div>
|}
{{paired list grid
|}
| key background color = #ff9933
</includeonly><noinclude>
| border color = orange
| key 1  = Sprites
| value 1 = {{{remake-sprites|}}}
| span 2  = 9
| key 2  = Notable Changes
| value 2 = {{{remake-changes|None}}}
}}
</div>
</div></includeonly><noinclude>
This is a template for enemies that are found in {{DQ6}}. For appearances in other games, please use the corresponding enemy template.  
This is a template for enemies that are found in {{DQ6}}. For appearances in other games, please use the corresponding enemy template.  


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{{DQ6Enemy
{{DQ6Enemy
|name=Slime
|name=Slime
|kanji=スライム  
|kanji=スライム
|romanji=suraimu
|romaji=Suraimu
|sprite=
|sprite=[[File:DQ6-SFC-SLIME.png]]
|hp=7
|hp=9
|mp=0
|mp=0
|exp=2
|exp=5
|gold=2
|gold=3
|attack=9
|attack=14
|defense=8
|defense=13
|agility=3
|agility=5
|tameRate={{fraction|1|2}}
|tameRate=N/A
|bestiaryNumber=1
|bestiaryNumber=#015
|spells=None
|spells=None
|skills=None
|skills=None
|locations=Near [[Wellshire]]
|locations=[[Wellshire]] area<br>[[Port Haven]] area<br>[[Lucid Grotto]]<br>[[Mountain Pass (Dragon Quest VI)|Mountain Path (Lower World)]]
|items=[[Medicinal herb]] ({{fraction|1|64}})
|items=[[Medicinal herb]]{{fraction|1|16}}
|evasion={{fraction|1|64}}
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
Line 160: Line 151:
|cool-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|strike-resist=0%
|burning-breath-resist=50%
|burning-breath-resist=0%
|army-resist=0%
|army-resist=0%
|remake-sprites=
|remake-sprites=[[File:DQ6-NDS-SLIME.png]]
|remake-changes=None
|remake-changes=None
}}
}}
Line 171: Line 162:
|name=
|name=
|kanji=  
|kanji=  
|romanji=
|romaji=
|sprite=
|sprite=
|hp=
|hp=