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==Characteristics and Personality==
==Characteristics and Personality==
Claria is an anthropomorphic bird-person, possessing the upper body of a young human woman with tan skin and arms, legs, and wings of a bird with purple plumage, as well as a long tail ending with a tuft of white hair. She has hands like a bird's talons and digitigrade legs, with purple feathers on her arms, shoulders, legs, and some on her face. The wings on Claria's back also have pink and white feathers. She has bright green eyes and red chin-length hair with some blonde strands that frames most of her face, covering her left eye, and a forelock sticking up on the right.
Claria is an anthropomorphic bird-person, possessing the upper body of a young human woman with tan skin and the arms, legs, and wings of a bird with purple plumage, as well as a long tail ending with a tuft of white hair. She has hands like a bird's talons and digitigrade legs, with purple feathers on her arms, shoulders, legs, and some on her face. The wings on Claria's back also have pink and white feathers. She has bright green eyes and red chin-length hair with some blonde strands that frames most of her face, covering her left eye, and a forelock sticking up on the right.


Claria wears a skirt made out of dark purple and brown leather, a teal leather belt around her waist with a small teal pouch worn on her left side, and various gold accessories on her body, including a necklace with a green bead, a choker, bands on her upper arms and anklets, and a ring at the end of her tail. She is constantly seen with a scroll in her hands and is an inquisitive and helpful person. Although Claria looks up to Elegia, she is a kindhearted individual and seeks to bring peace between the monsters of Bravas and Woodwin.
Claria wears a skirt made out of dark purple and brown leather, a teal belt around her waist with a small teal pouch worn on her left side, and various gold accessories on her body, including a necklace with a green bead, a choker, bands on her upper arms and anklets, and a ring at the end of her tail. She is constantly seen with a scroll in her hands and is an inquisitive and helpful person. Although Claria looks up to Elegia of the Five Fiends, she is a kindhearted individual and seeks to bring peace between the monsters of Bravas and Woodwin.


==Appearances==
==Appearances==
Line 25: Line 25:
The party first encounters Claria in Chapter 2, Episode 4: A Kindly Girl of part two of the main storyline, where they must rescue from a group of monsters. She offers to guide the party after being rescued, teaching them about the customs and characteristics of Woodwin and eventually takes them back to her village and introduces them to Elder Trephasse.
The party first encounters Claria in Chapter 2, Episode 4: A Kindly Girl of part two of the main storyline, where they must rescue from a group of monsters. She offers to guide the party after being rescued, teaching them about the customs and characteristics of Woodwin and eventually takes them back to her village and introduces them to Elder Trephasse.


After a battle with an [[Overkilling machine]] serving Elegia, one of the Five Fiends, Claria herself becomes possessed by Elegia, as well, and turns against the party. She is faced as a boss Chapter 7, Episode 9: Wake Up!. After being defeated by the player, they use the Baton to remove Elegia's influence on her and she joins the party.
After a battle with an [[Overkilling machine]] serving Elegia, one of the Five Fiends, Claria herself becomes possessed by Elegia as well, and turns against the party. She is faced as a boss in Chapter 7, Episode 9: Wake Up!. After the player defeats her in battle, they use the Baton to remove Elegia's influence on her and she joins the party.
{{DQTactEnemy
{{DQTactEnemy
|name=Claria
|name=Claria

Revision as of 04:58, 1 December 2021

Claria
Dragon Quest Tact
Japanese name クレリア
Romaji Kureria
Family Elegia (ancestor)

Claria is a character in Dragon Quest Tact. She is one of the inhabitants of the island of Woodwin.

Characteristics and Personality

Claria is an anthropomorphic bird-person, possessing the upper body of a young human woman with tan skin and the arms, legs, and wings of a bird with purple plumage, as well as a long tail ending with a tuft of white hair. She has hands like a bird's talons and digitigrade legs, with purple feathers on her arms, shoulders, legs, and some on her face. The wings on Claria's back also have pink and white feathers. She has bright green eyes and red chin-length hair with some blonde strands that frames most of her face, covering her left eye, and a forelock sticking up on the right.

Claria wears a skirt made out of dark purple and brown leather, a teal belt around her waist with a small teal pouch worn on her left side, and various gold accessories on her body, including a necklace with a green bead, a choker, bands on her upper arms and anklets, and a ring at the end of her tail. She is constantly seen with a scroll in her hands and is an inquisitive and helpful person. Although Claria looks up to Elegia of the Five Fiends, she is a kindhearted individual and seeks to bring peace between the monsters of Bravas and Woodwin.

Appearances

Dragon Quest Tact

The party first encounters Claria in Chapter 2, Episode 4: A Kindly Girl of part two of the main storyline, where they must rescue from a group of monsters. She offers to guide the party after being rescued, teaching them about the customs and characteristics of Woodwin and eventually takes them back to her village and introduces them to Elder Trephasse.

After a battle with an Overkilling machine serving Elegia, one of the Five Fiends, Claria herself becomes possessed by Elegia as well, and turns against the party. She is faced as a boss in Chapter 7, Episode 9: Wake Up!. After the player defeats her in battle, they use the Baton to remove Elegia's influence on her and she joins the party.

Claria (クレリア Kureria)
Dragon Quest Tact
Stats


Family Rank Role

Nature

Support
Max Level HP MP Move
110 686 360 4
Attack Defense Agility Wisdom Weight
228 181 366 310 35
Basic Skills
First Second Third
Decelerate Serene Breeze Kacrack
Awakening Skills
First Second Third
Rare MP Regen / Stats Up Zam Res +25 / Stats Up Kacrack Potency +5% / Stats Up
Fourth Fifth
Frizz Res +25 / Stats Up Kacrack Potency +5% / Stats Up
Leader Perks
First
Raises Healing ability effects of allies, including herself, by 5% in a 5x5 square around her.
Basic Perks
First Second Third
WIS +10 Max MP +10 Kacrack Potency +2%
Perk Details
First
Rare MP Regen: Rarely recovers MP at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Super Weak Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Normal Half Res Normal

Tact