Damned ram: Difference between revisions

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Added variants to infobox
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==Appearances==
==Appearances==
==={{DQ6}}===
==={{DQ6}}===
{{Enemy
{{DQ6Enemy
|name = Damned ram
|name = Damned ram
|image = [[File:Damned Ram DQVI SNES.png|100px]]
|sprite = [[File:Damned Ram DQVI SNES.png]]
|remake-sprites=
|game = {{Dragon Quest VI}}
|game = {{Dragon Quest VI}}
|console = {{DS}}
|console = {{DS}}
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|defense = 67
|defense = 67
|agility = 91
|agility = 91
|experience = 204
|exp = 204
|gold = 57
|gold = 57
|droppedItem = [[Staff of antimagic]]
|items = [[Staff of antimagic]]
|bestiaryNumber=86
|bestiaryNumber=#086
|locations=
|locations=
}}
}}


==={{DQM}}===
==={{DQM}}===

Latest revision as of 22:30, 25 August 2026

The Damned ram (formerly Battering ram) is a monster introduced in Dragon Quest VI.

Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Damned ram
Big Book of Beasts No. : #086
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
188 6 204 57 145 67 91 ?
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
? ? ? ? ? ? ? ? ? ? ?
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
? ? ? ? ? ? ? ? ? ? ?
Additional information
Spells Skills Locations Dropped item
? ? Staff of antimagic
Notable changes in the remakes None


Dragon Quest Monsters[edit | edit source]

DarkHorn
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Beast 50 3/5 1/5 2/5 3/5 5/5
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Zap*
Weak Weak Weak None Weak None None Immune None
Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle* Snooze*
Immune Weak Weak Immune Immune None Strong Weak Strong
Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Weak Immune Immune Immune Immune Immune Immune Weak
Additional information
Description Its pelt commands a high price
Skills Sleep, StopSpell, PsycheUp
Location Gate of Labyrinth
Breeding Chart Beast family x ??? family

A DarkHorn appears as the boss of Gate of Labyrinth.

Dragon Quest Monsters 2[edit | edit source]

DarkHorn
Sprite Attributes
GBC PSX Family Level cap* HP Growth MP Growth Attack Growth Defence Growth Agility Growth Wisdom Growth
? Beast 50 6/10 3/10 4/10 7/10 6/10 7/10
Resistances
Frizz* Sizz* Fire Breath* Bang* Crack* Cool Breath* Woosh* Rock* Water*
Weak Weak Weak None Weak None None Immune Weak
Zap* Gigaslash Magic Burst Drain Magic * Whack* Kamikazee* Poison* Paralysis* Fuddle*
None Immune Weak Weak Immune Immune None Strong Weak
Snooze* Dazzle* Fizzle Ban Dance Gobstopper Stun* Sap* Decelerate* Curse
Strong Weak Immune Immune Immune Immune Immune Immune Weak
Additional information
Description
Skills RockThrow, Sleep, StopSpell
Location
Breeding Chart Beast family x ??? family

Dragon Quest Monsters: Caravan Heart[edit | edit source]

The Dark Horn is a four-star member of the Animal family with a weight of 5. It naturally learns Sleep, Seal Magic and Save Power. Its in-game description reads "It gets excited when it sees red, and can barely stand it!"

Dragon Quest Monsters: Joker 2 Professional[edit | edit source]

Dragon Quest Monsters: Super Light[edit | edit source]

Gallery[edit | edit source]