Feral slime: Difference between revisions

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Added variants to infobox
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Line 18: Line 18:
|romanji=Jyangura
|romanji=Jyangura
|icon=[[File:Feral slime DQM3 portrait.png|100px]]
|icon=[[File:Feral slime DQM3 portrait.png|100px]]
|family=[[File:DQM3 slime family icon.png|64px|link=Slime family]]<br>[[Slime family]]
|family=slime
|hp=1390
|hp=1390
|mp=270
|mp=270
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|wisdom=450
|wisdom=450
|agility=430
|agility=430
|bestiary=011
|bestiary=#011
|rank=F
|rank=F
|in-game-description=Slimes which live in the unforgiving rainforest. These hardened survivors will do whatever it takes to escape predators, be it holding their breath under muddy waters or climbing high above the canopy of trees.
|in-game-description=Slimes which live in the unforgiving rainforest. These hardened survivors will do whatever it takes to escape predators, be it holding their breath under muddy waters or climbing high above the canopy of trees.

Latest revision as of 01:41, 24 September 2026

The feral slime is a familiar green goo that has taken on traits of the beast family, introduced in The Dark Prince.

Appearances[edit | edit source]

Dragon Quest Monsters: The Dark Prince[edit | edit source]

Feral Slime (ジャングラー, Jyangura )
Monsterpedia No.: #011
Dragon Quest Monsters: The Dark Prince
Icon Attributes
Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
F 1390 270 690 380 430 450
Talents Traits Large-size exclusive traits Dropped items
Fighter (Guaranteed) Rando-Oomph (Lv. 1)
Rando-Accel (Lv. 20)
Poisonous Touch (Lv. 40)
Tactical Genius (Lv. 1)
Unhealthy Advantage (Lv. 1)
Adrenaline Rush (Lv. 60)
This monster does not drop items
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
25% 0% 50% 0% 0% 0% 50% 25% 0% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
50% 25% 25% -25% 50% 0% 25% 0% 0%
Additional information
Description Slimes which live in the unforgiving rainforest. These hardened survivors will do whatever it takes to escape predators, be it holding their breath under muddy waters or climbing high above the canopy of trees.
Location This monster has no natural habitat
Synthesis
Breeding chart
X
(The parents need to be F rank.)
Notable fusions
X =