Coal slime: Difference between revisions

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The '''Coal slime''' is a recurring monster in the {{DQSeries}}, first appearing in {{DQMJ3}}. It is a red {{Slime}} wearing a protective shell on its back made of coal.
The '''Coal slime''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{DQMJ3}}. It is a red {{Slime}} wearing a protective shell on its back made of coal.


==Characteristics==
==Characteristics==
Coal slimes are a subspecies of the [[Shell slime]] that dwells in sweltering hot volcanic regions. Their bodies have turned bright red from exposure to high temperatures and they have yellow eyes with red irises. The black shells on their backs are made from accumulation of coal from their nearby environment. The slimes specialize in using fire attacks and explosive magic on their opponents.
Coal slimes are a subspecies of the [[Shell slime]] that dwells in sweltering hot volcanic regions. Their bodies have turned bright red from exposure to high temperatures and they have yellow eyes with red irises. The black shells on their backs are made from accumulation of coal from their nearby environment. The Slimes specialize in using fire attacks and explosive magic on their opponents.


==Appearances==
==Appearances==
==={{DQMJ3}}===
==={{DQMJ3}}===
Coal slime appears as a C-rank monster of the [[Slime family]]. It can be used to form a [[Darkonium slime]] if synthesized with a [[Slimecicle]].
Coal slime appears as a C-rank {{MFamilies}} of the [[Slime family]]. It can be used to form a [[Darkonium slime]] if synthesized with a [[Slimecicle]].


==={{DQTact}}===
==={{DQTact}}===
Coal slime appears as an A-rank monster of the [[Slime family]]. It can be recruited from Chapter 2, Episode 6: The King's Errand in the third part of the main storyline.
Coal slime appears as an A-rank {{MFamilies}} of the [[Slime family]]. It can be recruited from Chapter 2, Episode 6: The King's Errand in the third part of the main storyline.
{{DQTactEnemy
{{DQTactEnemy
|name=Coal slime
|name=Coal slime
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|bskill2=[[Earth-Shattering Boom]]{{tt|*|Level 22}}
|bskill2=[[Earth-Shattering Boom]]{{tt|*|Level 22}}
|bskill3=[[Brimming Magic]]{{tt|*|Level 42}}
|bskill3=[[Brimming Magic]]{{tt|*|Level 42}}
|askill1=Bang-type Spell Tricks / Stats Up
|askill1=[[Bang]]-type Spell Tricks / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill2=[[Frizz]] Res +25 / Stats Up
|askill3=Earth-Shattering Boom Potency +5% / Stats Up<br>DEF +20
|askill3=[[Earth-Shattering Boom]] Potency +5% / Stats Up<br>DEF +20
|askill4=Sizz Res +25 / Stats Up
|askill4=Sizz Res +25 / Stats Up
|askill5=Earth-Shattering Boom Potency +5% / Stats Up<br>DEF +20
|askill5=[[Earth-Shattering Boom]] Potency +5% / Stats Up<br>DEF +20
|lperk1=Raises DEF of slime allies, including itself, by 15% in a 5x5 square around it.
|lperk1=Raises DEF of slime allies, including itself, by 15% in a 5x5 square around it.
|bperk1=WIS +10
|bperk1=WIS +10
|bperk2=Max MP +10
|bperk2=Max MP +10
|bperk3=Earth-Shattering Boom Potency +2%
|bperk3=[[Earth-Shattering Boom]] Potency +2%
|aperk1='''Bang-type Spell Tricks''': Lowers [[Bang]]-type spell MP cost and raises potency and effect by 10%.
|aperk1='''[[Bang]]-type Spell Tricks''': Lowers [[Bang]]-type spell {{MP}} cost and raises potency and effect by 10%.
|frizz-resist=Half Res
|frizz-resist=Half Res
|sizz-resist=Half Res
|sizz-resist=Half Res
Line 70: Line 70:
|charm-resist=Half Res
|charm-resist=Half Res
}}
}}
==Gallery==
<center><gallery>
DQR Sekitan Tsumuri.png|{{Rivals}} card.
</gallery></center>


==Related monsters==
==Related monsters==
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*[[Slimecicle]]
*[[Slimecicle]]
*[[Snail slime]]
*[[Snail slime]]
==Gallery==
<center><gallery>
DQR Sekitan Tsumuri.png|{{Rivals}} card
</gallery></center>


[[Category:Slimes]]
[[Category:Slimes]]

Revision as of 14:29, 9 May 2023

The Coal slime is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest Monsters: Joker 3. It is a red Slime wearing a protective shell on its back made of coal.

Characteristics

Coal slimes are a subspecies of the Shell slime that dwells in sweltering hot volcanic regions. Their bodies have turned bright red from exposure to high temperatures and they have yellow eyes with red irises. The black shells on their backs are made from accumulation of coal from their nearby environment. The Slimes specialize in using fire attacks and explosive magic on their opponents.

Appearances

Dragon Quest Monsters: Joker 3

Coal slime appears as a C-rank monster of the Slime family. It can be used to form a Darkonium slime if synthesized with a Slimecicle.

Dragon Quest Tact

Coal slime appears as an A-rank monster of the Slime family. It can be recruited from Chapter 2, Episode 6: The King's Errand in the third part of the main storyline.

[[File:Tact Icon
Slime.png|link=
Slime family|30px]] [[File:DQTact Rank Icon .png|24px]] Coal slime (石炭つむり Sekitan tsumuri)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
[[File:DQTact
MagicType.png|30px]]
Magic
120 780 358 2
Attack Defence Agility Wisdom Weight
263 457 346 300 35
Resistances
Frizz Sizz Crack Woosh Bang
Half Res Half Res Normal Very Weak Normal
Zap Zam Snooze Poison Physical Lock
Very Weak Normal Super Weak Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Half Res Normal Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Normal Super Weak Normal Immune Half Res
Skills
Basic skills Awakening skills
Magic Barrier
Earth-Shattering Boom*
Brimming Magic*
Bang-type Spell Tricks / Stats Up
Frizz Res +25 / Stats Up
Earth-Shattering Boom Potency +5% / Stats Up
DEF +20
Sizz Res +25 / Stats Up
Earth-Shattering Boom Potency +5% / Stats Up
DEF +20
Perks
Basic perks WIS +10
Max MP +10
Earth-Shattering Boom Potency +2%
Leader perk Raises DEF of slime allies, including itself, by 15% in a 5x5 square around it.
Awakening perk Bang-type Spell Tricks: Lowers Bang-type spell MP cost and raises potency and effect by 10%.


Gallery

Related monsters

Similar species