Nimzo: Difference between revisions

Shy-Guy2002 (talk | contribs)
Shy-Guy2002 (talk | contribs)
→{{DQ5}}: added tabs to final boss
 
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The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero's Son (Dragon Quest V)|one true hero]]".
The citizens tried, but failed, to take the evil out of him and "Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero's Son (Dragon Quest V)|one true hero]]".
<tabber>
|-|First Form=
{{DQ5Enemy
{{DQ5Enemy
|name=First form
|name=First form
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}}
}}
Nimzo is immune to [[Crack]], Ice breath, [[Woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[Frizz]], [[Sizz]], [[Bang]], and fire breath.  He periodically summons [[Killing machine]]s and [[Wrecktor (Dragon Quest V)|Wrecktor]]s to assist him, and will regenerate 50 {{HP}} per round. Though he has no resistance at all to [[Zap]], it is better to conserve {{MP}} for the second part of the battle.
Nimzo is immune to [[Crack]], Ice breath, [[Woosh]], and '''all''' status ailments when in this form. Additionally, he has a 20% resistance to [[Frizz]], [[Sizz]], [[Bang]], and fire breath.  He periodically summons [[Killing machine]]s and [[Wrecktor (Dragon Quest V)|Wrecktor]]s to assist him, and will regenerate 50 {{HP}} per round. Though he has no resistance at all to [[Zap]], it is better to conserve {{MP}} for the second part of the battle.
{{Clear}}


|-|Second Form, Phase 1=
{{DQ5Enemy
{{DQ5Enemy
|name=Second form, first phase
|name=Second form, first phase
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|poison-resist=100%
|poison-resist=100%
|stun-resist=100%
|stun-resist=100%
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|300px]]
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|200px]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
}}
}}
|-|Second Form, Phase 2=
{{DQ5Enemy
{{DQ5Enemy
|name=Second form, second phase
|name=Second form, second phase
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|poison-resist=100%
|poison-resist=100%
|stun-resist=100%
|stun-resist=100%
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|300px]]
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|200px]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
}}
}}
|-|Second Form, Phase 3=
{{DQ5Enemy
{{DQ5Enemy
|name=Second form, third phase
|name=Second form, third phase
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|poison-resist=100%
|poison-resist=100%
|stun-resist=100%
|stun-resist=100%
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|300px]]
|ps2-sprites=[[Image:Nimzo2 DQV PS2.png|200px]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
|ds-mobile-sprites=[[File:Nimzo2 ds.png]]
}}
}}
After assuming this form, Nimzo will cast [[Bounce]] at the start of battle. He has a tendency cast [[Kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. [[Disruptive Wave]] will remove the effects anyway, so it's better to concentrate on maximizing damage instead. His elemental resistances no longer apply, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 {{HP}} has been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''{{Desperate attack}}s''', dealing 500% more damage. If the {{Party 5}}'s healers are running low on {{MP}}, he is vulnerable to [[Drain Magic]] in this state.


He is considerably weaker in the {{SFC}} original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the {{DS}} and {{PS2}} remakes' four); also, he seems to [[Meditate]] much more frequently now.
{{Clear}}
{{Clear}}
</tabber>
After assuming his second form, Nimzo will cast [[Bounce]] at the start of battle. He has a tendency cast [[Kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. [[Disruptive Wave]] will remove the effects anyway, so it's better to concentrate on maximizing damage instead. His elemental resistances no longer apply, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, Nimzo will move on to Phase 2, altering his strategy and using [[Meditation]] more often. After another 2000 {{HP}} has been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become '''{{Desperate attack}}s''', dealing 500% more damage. If the {{Party 5}}'s healers are running low on {{MP}}, he is vulnerable to [[Drain Magic]] in this state.
He is considerably weaker in the {{SFC}} original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the {{DS}} and {{PS2}} remakes' four); also, he seems to [[Meditate]] much more frequently now.


==={{DQ9}}===
==={{DQ9}}===