Sacred armour: Difference between revisions

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|character=[[File:DQVII Auster Mugshot.png|46px|link=Auster]] [[File:DQVII Kiefer Mugshot.png|46px|link=Kiefer]] [[File:DQVII Maribel Mugshot.png|46px|link=Maribel]] [[File:DQVII Mervyn Mugshot.png|46px|link=Mervyn]] [[File:DQVII Aishe Mugshot.png|46px|link=Aishe]]
|character=[[File:DQVII Auster Mugshot.png|46px|link=Auster]] [[File:DQVII Kiefer Mugshot.png|46px|link=Kiefer]] [[File:DQVII Maribel Mugshot.png|46px|link=Maribel]] [[File:DQVII Mervyn Mugshot.png|46px|link=Mervyn]] [[File:DQVII Aishe Mugshot.png|46px|link=Aishe]]
|notes=Recovers 50 HP per turn.
|notes=Recovers 50 HP per turn.
}}
|description=The wearer of this armour shall regain health during battle!<ref>Nintendo 3DS version</ref>}}
In the {{3DS}} Version, there is an upgraded version called the '''Sacreder armour''', which recovers 75 HP per turn.
In the {{3DS}} Version, there is an upgraded version called the '''Sacreder armour''', which recovers 75 HP per turn.