Contrarian: Difference between revisions
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Created page with "{{translation|'''Contrarian'''|ひねくれもの|hinekuremono|translated as '''twisted''' in the Game Boy Color version of ''Dragon Quest III''}} is a pers..." |
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An existing character cannot become an | An existing character cannot become an contrarian through items. | ||
[[Category:Dragon Quest III and Dragon Quest: Monster Parade personalities]] | [[Category:Dragon Quest III and Dragon Quest: Monster Parade personalities]] | ||
Revision as of 05:45, 17 January 2016
Contrarian (ひねくれもの, hinekuremono?, lit. translated as twisted in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Contrarian (Twisted) | |
| Contrarian personality stat chart for Dragon Quest III | |
| Strength (STR) | 70% |
| Agility (AGL) | 120% |
| Resilience (VIT) | 70% |
| Wisdom (INT) | 110% |
| Luck (LUCK) | 130% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, contrarian is a personality that improves agility, wisdom, and luck growth, but reduces strength and resilience growth.
The hero cannot become a contrarian at the start of the game.
Other party members have a chance to be a contrarian when recruited as any class except mage or priest, depending on their stat bonuses.
An existing character cannot become an contrarian through items.