Critical Hit: Difference between revisions
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==Frequency== | ==Frequency== | ||
The chance of a critical has several variables, though the base range in all Dragon Quest games is '''{{fraction|1|64}}'''. Certain characters have a better chance of getting critical hits than others, such as [[Tsarevna Alena]]. | The chance of a critical has several variables, though the base range in all Dragon Quest games is '''{{fraction|1|64}}'''. Certain characters have a better chance of getting critical hits than others, such as [[Tsarevna Alena]] whose rate depends on her level. In ''VI'' and ''VII'', a [[Martial Artist]]'s chance of landing a critical hit improves along with the character's current rank, capping at 1/8 at rank 8. | ||
Certain weapons can increase the chances of a character getting a critical hit, such as the [[Hela hammer]] or [[Headman's Axe]]. Such weapons tend to have a very low accuracy to balance their power. Additionally, weapon skill sets featured in [[Dragon Quest VIII]] and [[Dragon Quest IX|IX]] will improve a character's chances of performing a critical hit from {{fraction|1|64}} to {{fraction|1| | Certain weapons can increase the chances of a character getting a critical hit, such as the [[Hela hammer]] or [[Headman's Axe]]. Such weapons tend to have a very low accuracy to balance their power. Additionally, weapon skill sets featured in [[Dragon Quest VIII]] and [[Dragon Quest IX|IX]] will improve a character's chances of performing a critical hit from {{fraction|1|64}} to {{fraction|1|32}} if they raise their rank in the skill high enough. | ||
==Spells== | ==Spells== | ||