Daydreamer: Difference between revisions

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  | wisdom    = 115%
  | wisdom    = 115%
  | luck      = 100%
  | luck      = 100%
  | classes    = Hero male Hero female Warrior male Warrior female Martial artist male Martial artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | classes    = Hero male Hero female Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female
  | book      = none
  | book      = none
  | accessory  = [[gold rosary]]
  | accessory  = [[gold rosary]]
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* Wisdom bonus highest, 10+ ({{fraction|2|9}})
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| {{DQIII sprite|Martial artist male}}
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* Wisdom bonus highest, 6–9 ({{fraction|1|3}})
* Wisdom bonus highest, 6–9 ({{fraction|1|3}})
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* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|2|13}})
* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|2|13}})
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* Luck bonus highest, 7–11 ({{fraction|1|4}})
* Luck bonus highest, 7–11 ({{fraction|1|4}})

Revision as of 15:48, 21 August 2024

Daydreamer (ロマンチスト, romanchisuto?, lit. translated as romantic in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.

Appearances

Dragon Quest III (Remakes Only)

"I sense that you are something of a daydreamer…

You are kind to others, and this kindness is effortless and heartfelt, making it easy for others to grow fond of you…

However, you tend to suppress your own thoughts and feelings in your quest to be liked…

And you are perhaps guilty of daydreaming more than you should, making you less active than you might otherwise be…

You must focus on believing in yourself more… On carving out your own path…"

—? (iOS / Android)

In the Dragon Quest III remakes, daydreamer is a personality that improves agility and wisdom growth, but reduces strength and resilience growth.

At the start of the game, the hero becomes a daydreamer by receiving the final test of character in the tower. The hero must leave the test by walking over the ledge, and not by taking the stairs.

Other party members have a chance to be a daydreamer when recruited as any class, depending on their stat bonuses.

Class / gender Stat bonuses for daydreamer (chance)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Wisdom bonus highest, 6–9 (1⁄3)
  • Luck bonus highest, 7–11 (1⁄4)
  • Wisdom bonus highest, 10+ (2⁄9)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Luck bonus highest, 7–11 (1⁄4)
  • Wisdom bonus highest, 6–9 (3⁄13)
  • Wisdom bonus highest, 10+ (2⁄9)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Wisdom bonus highest, 6–9 (1⁄3)
  • Luck bonus highest, 7–11 (1⁄4)
  • Wisdom bonus highest, 10+ (2⁄9)
  • Agility bonus highest, ≤6, wisdom or luck bonus second (2⁄13)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Luck bonus highest, 7–11 (1⁄4)
  • Wisdom bonus highest, 6–9 (3⁄13)
  • Wisdom bonus highest, 10+ (2⁄9)
  • Agility bonus highest, ≤6, wisdom or luck bonus second (2⁄13)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Agility bonus highest, ≤7, resilience or luck bonus second (6⁄23)
  • Wisdom bonus highest, 6–9 (1⁄6)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Strength bonus highest, ≤10, luck bonus second (1⁄7)
  • Wisdom bonus highest, ≤5 (3⁄31)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Strength bonus highest, ≤10, luck bonus second (1⁄7)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (1⁄8)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Strength bonus highest, ≤10, luck bonus second (1⁄7)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (1⁄10)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Agility bonus highest, ≤6, wisdom or luck bonus second (2⁄13)
  • Strength bonus highest, ≤10, luck bonus second (1⁄7)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (1⁄8)
  • Wisdom bonus highest, ≤5 (3⁄31)
Hero maleHero femaleWarrior maleWarrior femaleMartial Artist maleMartial Artist femaleMage maleMage femalePriest malePriest femaleMerchant maleMerchant femaleGadabout maleGadabout femaleThief maleThief female
  • Agility bonus highest, ≤6, wisdom or luck bonus second (2⁄13)
  • Strength bonus highest, ≤10, luck bonus second (1⁄7)
  • Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second (1⁄10)
  • Wisdom bonus highest, ≤5 (3⁄31)

An existing character becomes a daydreamer temporarily while wearing the gold rosary accessory.