Defending Champion: Difference between revisions

No edit summary
Line 8: Line 8:
}}
}}


'''Defending Champion''' is a recurring ability in the {{DQSeries}}. Unlike the standard [[defend]] ability that cuts damage in half, this technique reduces damage by '''90%'''.
'''Defending Champion''' is a recurring ability in the {{DQSeries}}.
 
Unlike the standard [[defend]] ability that cuts damage in half, this technique reduces damage by '''90%'''.


==Appearances==
==Appearances==
==={{DQ4}}===
==={{DQ4}}===
Unavailable to players, [[Chow Mein]] makes excellent use of the technique during the boss battle in the [[Fungeon (Dragon Quest IV)|Fungeon]].
Unavailable to players, {{Chow Mein}} makes excellent use of the technique during the boss battle in the {{Fungeon 4}}.


==={{DQ6}}===
==={{DQ6}}===
Defending Champion is learned by advancing to rank 6 of the [[Ranger]] vocation.  While physical strikes and magical damage will always be reduce, the skill has no effect on [[breath attack]]s, [[Body Slam]], [[Puff-Puff|Puff-Puff (male version)]], [[Pearly Gates]], [[Tidal Wave|Tsunami]], [[Lightning]], [[Gigaslash]], [[Lightning Storm]], [[Magic Burst]], and [[Ferocious Roar]], so caution must be used depending on the monsters encountered.
Defending Champion is learned by advancing to rank 6 of the [[Ranger]] vocation.  While physical strikes and magical damage will always be reduce, the skill has no effect on [[breath attack]]s, [[Body Slam]], [[Puff-Puff|Puff-Puff (male version)]], [[Pearly Gates]], [[Tidal Wave|Tsunami]], [[Lightning]], [[Gigaslash]], [[Lightning Storm]], [[Magic Burst]], and [[Ferocious Roar]], so caution must be used depending on the {{MFamilies}}s encountered.


It is used by the enemies [[Grim grinner]], [[Iron tortoise]], and [[Mortamor]]'s second form.
It is used by the enemies [[Grim grinner]], [[Iron tortoise]], and [[Mortamor]]'s second form.


==={{DQ7}}===
==={{DQ7}}===
The skill is learned by reaching rank 6 of the [[Pirate]] vocation in the [[Sony PlayStation|PSX]] version and rank 4 of the same in the [[Nintendo 3DS]] remake. It features the same capabilities as in ''VI''.
The skill is learned by reaching rank 6 of the [[Pirate]] vocation in the {{PSX}} version and rank 4 of the same in the {{3DS}} remake. It features the same capabilities as in {{VI}}.


It is used by the enemies [[Crabble-rouser]], [[Deathcargot]], [[Escudogre]], and [[Wolfram wartoise]].
It is used by the enemies [[Crabble-rouser]], [[Deathcargot]], [[Escudogre]], and [[Wolfram wartoise]].


==={{DQ8}}===
==={{DQ8}}===
'''Defending Champion''' is a fisticuffs technique that both the {{Hero 8}} and [[Angelo]] can learn. It requires 11 skill points by the Hero, and 68 skill points by Angelo. The characters must be unarmed to use the technique, but the skill is affected by [[Tension|tension]]; at peak anger a character can reduce damage to 1.3% ({{Fraction|1|75}}).
'''Defending Champion''' is a fisticuffs technique that both the {{Eight}} and [[Angelo]] can learn. It requires 11 skill points by the {{Eight}}, and 68 skill points by [[Angelo]]. The characters must be unarmed to use the technique, but the skill is affected by [[tension]]; at peak anger a character can reduce damage to 1.3% ({{Fraction|1|75}}).


==={{DQ9}}===
==={{DQ9}}===
Line 36: Line 38:


==={{DQ11}}===
==={{DQ11}}===
[[Hendrik]] will learn the skill through his ''Fraternity'' path, unlocking it for 16 points. It costs 0 MP to use and lasts one turn.
[[Hendrik]] will learn the skill through his ''Fraternity'' path, unlocking it for 16 points. It costs 0 {{MP}} to use and lasts one turn.


==={{DQM}}===
==={{DQM}}===
Known as '''StrongD''' in this game, it requires the monster to reach level 14 with 98 max HP and 84 DEF. It is naturally learned by the [[Digster]], [[Golem]], [[IceMan]], [[IronTurt]], [[RainHawk]] and [[RockSlime]].
Known as '''StrongD''' in this game, it requires the monster to reach level 14 with 98 max {{HP}} and 84 {{DEF}}. It is naturally learned by the [[Digster]], [[Golem]], [[Firn fiend|IceMan]], [[Armoured wartoise|IronTurt]], [[Prism peacock|RainHawk]] and [[Rubble slime|RockSlime]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn StrongD are unchanged. It is naturally learned by the [[Golem]], [[Orligon]] and [[StoneMan]].
The requirements to learn StrongD are unchanged. It is naturally learned by the [[Golem]], [[Stalagosaur|Orligon]] and [[Stone golem|StoneMan]].


==={{DQMJ}}===
==={{DQMJ}}===
Defending Champion can be learned from:
Defending Champion can be learned from:
 
*[[Barricade]] (14 points)
* [[Barricade]] (14 points)
*[[Defender]] (42 points)
* [[Defender]] (42 points)
*[[Hive Mind]] (65 points)
* [[Hive Mind]] (65 points)
*[[Martial Artist (skill)|Martial Artist]] (49 points)
* [[Martial Artist (skill) | Martial Artist]] (49 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Defending Champion can be learned from all the skills it could be previously, though [[Defender]] now requires 40 points, and [[Martial Artist (skill) | Martial Artist]] now requires 32 points.
Defending Champion can be learned from all the skills it could be previously, though [[Defender]] now requires 40 points, and [[Martial Artist (skill)|Martial Artist]] now requires 32 points.


==See also==
==See also==