Devilproof Multiheal: Difference between revisions

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'''Devilproof Multiheal''' is a spell that appears exclusively in {{DQTact}}. It is one of [[Sage (Female)|the Female Sage's]] signature spells, conjuring an upgraded version of [[Multiheal]] that restore a lot of HP to her allies while also raising their Spell Resistance as well.
'''Devilproof Multiheal''' is a spell that appears exclusively in {{DQTact}}. It conjures an upgraded version of [[Multiheal]] that restore a lot of HP to the target allies while also raising their Spell Resistance as well.


==={{DQTact}}===
==={{DQTact}}===
Devilproof Multiheal can be learned by the Female Sage at level 33 and costs 84 MP to cast. It has a range of up to three squares away from her, heals a major amount of HP to all allies in a plus sign-shaped area of effect and raises their Spell Res for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.
Devilproof Multiheal can be learned by [[Sage (Female)|the Female Sage]] at level 33 and [[Illusia]] at level 50 and costs 84 MP to cast. It has a range of up to three squares away from the caster, heals a major amount of HP to all allies in a plus sign-shaped area of effect and raises their Spell Res for 3 turns. Upgrading the spell increases its healing effect and reduces the amount of MP it costs to cast.
{{DQTactSkill
{{DQTactSkill
|name=Devilproof Multiheal
|name=Devilproof Multiheal
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|status=[[File:DQTact SpellRESUp.png|48px]]<br>Spell Res Up
|status=[[File:DQTact SpellRESUp.png|48px]]<br>Spell Res Up
|description=Heals a major amount of HP and raises Spell Res for all allies in area of effect for 3 turn(s)
|description=Heals a major amount of HP and raises Spell Res for all allies in area of effect for 3 turn(s)
|monsters=Sage (Female)
|monsters=Illusia, Sage (Female)
}}
}}