Diemon: Difference between revisions

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|kanji= サイコロン
|kanji= サイコロン
|romanji=
|romanji=
|firstappear=''[[Dragon Quest VIII]]''
|firstappear={{DQ8}}
}}
}}
==Appearances==
==Appearances==
===''Dragon Quest VIII''===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=
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}}
}}


===''Dragon Quest Monsters: Joker''===
==={{DQMJ}}===
Diemons are obtainable by synthesizing two pairs of [[Winky]]s and ensuring that the two synthesised monsters are not the same type (plus and minus). When these two Winkys are synthesized, they can form a Diemon.
Diemons are obtainable by synthesizing two pairs of [[Winky]]s and ensuring that the two synthesised monsters are not the same type (plus and minus). When these two Winkys are synthesized, they can form a Diemon.


===''Dragon Quest Monsters: Joker 2''===
==={{DQMJ2}}===
Diemons are obtainable by synthesizing two pairs of [[Winky]]s and, ensuring that the two synthesized monsters are not the same type (plus and minus), the two synthesized Winkys will be able to form a Diemon.
Diemons are obtainable by synthesizing two pairs of [[Winky]]s and, ensuring that the two synthesized monsters are not the same type (plus and minus), the two synthesized Winkys will be able to form a Diemon.


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|kanji= イーブルアイズ
|kanji= イーブルアイズ
|romanji=
|romanji=
|firstappear=''[[Dragon Quest VIII]]''
|firstappear={{DQ8}}
}}
}}
{{DQ8Enemy
{{DQ8Enemy
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|spells=[[Fizzle]]
|spells=[[Fizzle]]
|skills=Rolls a die (10 damage to the party / 60 damage to the party)
|skills=Rolls a die (10 damage to the party / 60 damage to the party)
|locations=[[Kingdom of Trodain]]
|locations=Kingdom of [[Trodain]]
|items=[[Gold bracer]]{{fraction|1|64}}<br>[[Gold ring]]{{fraction|1|256}}
|items=[[Gold bracer]]{{fraction|1|64}}<br>[[Gold ring]]{{fraction|1|256}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
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|remake-changes=
|remake-changes=
}}
}}
===High roller===
===High roller===
{{Monster Infobox
{{Monster Infobox
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|kanji=
|kanji=
|romanji=
|romanji=
|firstappear=''[[Dragon Quest VIII]]''
|firstappear={{DQ8}}
}}
}}
{{DQ8Enemy
{{DQ8Enemy

Revision as of 21:25, 16 February 2020

Appearances

Dragon Quest VIII: Journey of the Cursed King


Defeated Monster List No. : 051
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Beast 64 10 58 19 31 44 43 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 25% 25% 25% 0% 0% 15%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 0% 50% 15% 0% 50% 0% 50% 15% 15% 100%
Additional information
Spells Skills Locations Dropped item
Crack Roll a die (10 damage to one ally / 60 damage to one ally) Kingdom of Ascantha Chimaera wing116
Magic beast hide132
Description Mysterious monsters known for wearing eerie masks. Their real faces are said to become even scarier.
Notable changes in the remake


Dragon Quest Monsters: Joker

Diemons are obtainable by synthesizing two pairs of Winkys and ensuring that the two synthesised monsters are not the same type (plus and minus). When these two Winkys are synthesized, they can form a Diemon.

Dragon Quest Monsters: Joker 2

Diemons are obtainable by synthesizing two pairs of Winkys and, ensuring that the two synthesized monsters are not the same type (plus and minus), the two synthesized Winkys will be able to form a Diemon.

Related enemies

Dieablo


Defeated Monster List No. : 072
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Beast 78 15 72 37 65 70 45 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 25% 25% 0% 0% 0% 50%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 50% 15% 0% 50% 15% 50% 15% 50% 100%
Additional information
Spells Skills Locations Dropped item
Fizzle Rolls a die (10 damage to the party / 60 damage to the party) Kingdom of Trodain Gold bracer164
Gold ring1256
Description A monster with a gleaming golden coat. Seems obsessed with collecting shiny objects.
Notable changes in the remake


High roller


Defeated Monster List No. : 193
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
File:High roller.png Family HP MP EXP Gold Attack Defence Agility Evasion
Beast 284 28 245 87 148 (233 when serious) 118 (223 when serious) 101 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 25% 25% 25% 100% 0% 0% 0% 0% 0% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 50% 50% 50% 50% 100% 100% 50% 50% 100%
Additional information
Spells Skills Locations Dropped item
Kaboom (serious)
Midheal
Brutal hit (serious)
Call for help (Bomboulder)
Wind Sickles
Untrodden Groves Leather hat132
Prayer ring1256
Description The number of eyes hidden underneath their masks constantly changes during battle. When they roll a six, expect to see a bomboulder join the fray.
Notable changes in the remake


Gallery