Divine Restitution: Difference between revisions

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Created page with "{{Spell Infobox |title = Divine Restitution |image = 200px |japanese = ホーリーライト |romaji = Hori raito |old = None |type = Skill..."
 
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==={{DQ11}}===
==={{DQ11}}===
{{Serena 11}} learns divine restitution for 20 points in the [[Wand Weapon Family|wands section]] of her character builder. it costs 32 MP to perform, and will deal up to 390~410 damage to one group of monsters. The damage is light-elemental, being the same as the [[Bang]] family of spells. As her magical might is so strong, the regenerative effect will quickly reach over 100 HP and last for five turns.  
{{Serena 11}} learns divine restitution for 20 points in the [[Wand Weapon Family|wands section]] of her character builder. it costs 32 MP to perform, and will deal up to 390~410 damage to one group of monsters. The damage is light-elemental, being the same as the [[Bang]] family of spells. As her magical might is so strong, the regenerative effect will quickly reach over 100 HP and last for five turns.  
==Battle Visuals==
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:Divine restitution XI.gif]]|game={{DQ11}}|platform=PS4}}
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{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]

Latest revision as of 20:42, 17 January 2023

Divine Restitution is a skill that allows healers to bombard foes with beams of sacred light, while also applying auto-recovery to themselves.

Appearances[edit | edit source]

Dragon Quest X [edit | edit source]

Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]

Serena learns divine restitution for 20 points in the wands section of her character builder. it costs 32 MP to perform, and will deal up to 390~410 damage to one group of monsters. The damage is light-elemental, being the same as the Bang family of spells. As her magical might is so strong, the regenerative effect will quickly reach over 100 HP and last for five turns.

Battle Visuals[edit | edit source]