Double Up: Difference between revisions

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==Appearances==
==Appearances==
===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Double Up strikes at 200% power, but the user suffers increased damage during the round. The skill has the second highest priority of any action in the game, trailing only behind [[Kaclang]].
Double Up strikes at 200% power, but the user suffers increased damage taken during the round. It is learned by [[Carver]] at level 14 and by [[Spot]] at level 16. Other characters can learn it by advancing to rank 3 of the [[Paladin]] vocation.
*In the [[Nintendo DS]] remake the skill has the second highest priority of any action in the game, trailing only behind [[Kaclang]].


It is learned by [[Carver]] at level 14 and by [[Spot]] at level 16. Other characters can learn it by advancing to rank 3 of the [[Paladin]] vocation.  
==={{DQ7}}===
Double Up is learned by reaching rank 3 as a Paladin.
*The skill has been given a priority boost in the [[Nintendo 3DS]] remake, only activating after Kaclang and [[Life Boat]].


===''[[Dragon Quest VII]]''===
==={{DQ9}}===
Double Up is learned by reaching rank 3 as a Paladin.
This ability is learned with 22 skill points allocated into [[List of guts skills in Dragon Quest IX|Guts skill]].  It increases attack by two stages, while lower defence by one stage instead of increasing all types of damage taken. The bolstered attack state lasts 6~9 turns, and the crippled defence 7~10.


===''[[Dragon Quest IX]]''===
==={{DQ10}}===
This ability is learned with 22 skill points allocated into [[List of guts skills in Dragon Quest IX|Guts skill]].  It increases attack by two stages, while lower defence by one stage. The bolstered attack state lasts 6~9 turns, and the crippled defence 7~10.
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==={{DQ11}}===
==={{DQ11}}===
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==={{DQMJ2}}===
==={{DQMJ2}}===
Double Up can be learned from all the skills it could be previously, though [[Berserker (skill) | Berserker]] now requires 20 points, and [[Martial Artist (skill) | Martial Artist]] now requires 49 points.
Double Up can be learned from all the skills it could be previously, though [[Berserker (skill) | Berserker]] now requires 20 points, and [[Martial Artist (skill) | Martial Artist]] now requires 49 points.
==={{DQMJ3}}===
{{Stub}}
==={{DQM3D}}===
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==={{DQM23D}}===
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==={{DQR}}===
Double Up appears as an effect card.


==={{DQTact}}===
==={{DQTact}}===
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[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]