Dragon Quest III HD-2D Remake: Difference between revisions
m Japanese logo added |
|||
| Line 29: | Line 29: | ||
Among the most notable changes between this remake and the previous versions of the game we can find: | Among the most notable changes between this remake and the previous versions of the game we can find: | ||
* New scenarios supervised by Yuji Horii. | * New scenarios supervised by Yuji Horii. | ||
* Reimagined locations and | * Reimagined locations and HD-quality sprites. | ||
* Orchestral soundtrack. | * Orchestral soundtrack. | ||
* Fully animated monsters. | * Fully animated monsters. | ||
* New vocation: [[Monster Master]]. | * New vocation: [[Monster Master]]. | ||
* New spells, such as [[Moreheal]]. | |||
* The power of spells now grows with characters instead of being fixed to a static range. | |||
* The battle menu now lists Spells and Abilities. | * The battle menu now lists Spells and Abilities. | ||
* Weapon changes are visible in battle. | * Weapon changes are visible in battle. | ||
| Line 41: | Line 43: | ||
* Voice acting support: English and Japanese. | * Voice acting support: English and Japanese. | ||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||