Dragon Quest III HD-2D Remake: Difference between revisions
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Unlike previous remakes of ''Dragon Quest III'', the HD-2D remake offers a modernized vision of the original title with additional scenarios, voice acting, [[Monster Master|new vocations]], and modern ''Dragon Quest'' series features such as battle tactics or faster battle settings. The graphics are completely redone in the "HD-2D" style popularized by previous Square Enix published games such as ''Octopath Traveler'' and ''Triangle Strategy''. | Unlike previous remakes of ''Dragon Quest III'', the HD-2D remake offers a modernized vision of the original title with additional scenarios, voice acting, [[Monster Master|new vocations]], and modern ''Dragon Quest'' series features such as battle tactics or faster battle settings. The graphics are completely redone in the "HD-2D" style popularized by previous Square Enix published games such as ''Octopath Traveler'' and ''Triangle Strategy''. | ||
== | ==New features== | ||
===Scenario additions=== | |||
* New scenarios supervised by [[Yuji Horii]]. | * New scenarios and characters supervised by [[Yuji Horii]]. | ||
* New story segments that features [[Ortega]], the heroes's father. | |||
===Presentation=== | |||
* Re-imagined locations and HD-quality sprites. | * Re-imagined locations and HD-quality sprites. | ||
* Orchestral soundtrack. | * Orchestral soundtrack. | ||
* | * Increased language support: English, French, German, Italian, Japanese, Korean, European Spanish, and Latin American Spanish. | ||
:*''Dragon Quest III'' had not yet been translated into most of these languages prior to this remake. | |||
* Voice acting support: English and Japanese. | |||
* Fully animated monsters. | * Fully animated monsters. | ||
* Faster battle settings, as seen in recent ''Dragon Quest'' titles like in the [[Nintendo 3DS]] release of [[Dragon Quest VIII: Journey of the Cursed King|''DQVIII'']] or in the international releases of [[Dragon Quest XI: Echoes of an Elusive Age|''DQXI'']]. | |||
* The player can customize the party's appearance by eight options per vocation with four for each sex. | |||
:* The new character [[Healizah]] can modify a character's appearance between the four options, along with his or her hair colour and voice at any point in the game. | |||
* Characters now speak in battle. | |||
* Weapons are visible in battle. | |||
===Gameplay adjustments=== | |||
* Stat modification: {{Resilience}} now determines base defence power instead of a quarter of the {{Agility}} stat, with the new {{Stamina}} stat controlling HP growth as Resilience did in the previous versions of the game; Agility only influences turn order and evasion. {{Wisdom}} now controls the growth of spell power instead of each spell being fixed to a static range. | |||
* New vocation: [[Monster Wrangler]]. | * New vocation: [[Monster Wrangler]]. | ||
* New spells, such as [[Moreheal]] and [[Zin]]. | * New spells, such as [[Moreheal]] and [[Zin]]. | ||
* | * Attack spells now have four ranks instead of three, as in all mainline titles since [[Dragon Quest IX: Sentinels of the Starry Skies|''DQIX'']] | ||
* The inclusion of skills for melee vocations, such as [[Double-Edged Slash]], [[Mercurial Thrust]], [[Pressure Pointer]], and [[Cop Out]] <ref>Weekly Shonen Jump issue 32, 2024</ref>. The battle menu lists lists Spells and Abilities separately. | * The inclusion of skills for melee vocations, such as [[Double-Edged Slash]], [[Mercurial Thrust]], [[Pressure Pointer]], and [[Cop Out]] <ref>Weekly Shonen Jump issue 32, 2024</ref>. The battle menu lists lists Spells and Abilities separately. | ||
* The inclusion of additional monsters, such as the [[Frostburn|frostburn]], [[Dying fire|a new variant of it]], and [[Garboyle]], who originally was an unfightable monster in the game's SNES and Game Boy Color intro. | * The inclusion of additional monsters, such as the [[Frostburn|frostburn]], [[Dying fire|a new variant of it]], and [[Garboyle]], who originally was an unfightable monster in the game's SNES and Game Boy Color intro. | ||
* Battle tactics, available for the first time in ''Dragon Quest III''. | * Battle tactics, available for the first time in ''Dragon Quest III''. | ||
* Three modes of difficulty: Dracky Quest (Easy), Dragon Quest (Normal), and Draconian Quest (Hard). | * Three modes of difficulty: Dracky Quest (Easy), Dragon Quest (Normal), and Draconian Quest (Hard). | ||
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III-HD preview weekly shonen jump issue 32 2024.png|Preview spread in issue 32 of ''Weekly Shonen Jump'', 2024 | III-HD preview weekly shonen jump issue 32 2024.png|Preview spread in issue 32 of ''Weekly Shonen Jump'', 2024 | ||
File:III-HD preview weekly shonen jump issue 36 2024.jpg|Preview spread in issue 36 of ''Weekly Shonen Jump'', 2024 | File:III-HD preview weekly shonen jump issue 36 2024.jpg|Preview spread in issue 36 of ''Weekly Shonen Jump'', 2024 | ||
Hero male III HD2D.png|The Hero | |||
Hero female III HD2D.png|The Heroine | |||
Ortega Dragon Quest III-HD key art.png|Ortega | |||
Healizah key artwork.png|Healizah | |||
Gadabout female III HD2D.png| | |||
Gadabout male III HD2D.png| | |||
Mage female III HD2D.png| | |||
Mage male III HD2D.png| | |||
Martial artist female III HD2D.png| | |||
Martial artist male III HD2D.png| | |||
Merchant female III HD2D.png| | |||
Merchant male III HD2D.png| | |||
Monster wrangler female III HD2D.png| | |||
Monster wrangler male III HD2D.png| | |||
Priest female III HD2D.png| | |||
Priest male III HD2D.png| | |||
Sage female III HD2D.png| | |||
Sage male III HD2D.png| | |||
Thief female III HD2D.png| | |||
Thief male III HD2D.png| | |||
Warrior female III HD2D.png| | |||
Warrior male III HD2D.png| | |||
</gallery> | </gallery> | ||