Dragon Quest III HD-2D Remake: Difference between revisions

m Gameplay adjustments: Taken from the Sep 27 live stream. Technically Dein is the new spell to buff the family up to 3 units but that means we'll get Zapple in English.
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* Weapons are visible in battle.
* Weapons are visible in battle.
===Gameplay adjustments===
===Gameplay adjustments===
* Stat modification: {{Resilience}} now determines base defence power instead of a quarter of the {{Agility}} stat, with the new {{Stamina}} stat controlling HP growth as Resilience did in the previous versions of the game; Agility only influences turn order and evasion. {{Wisdom}} now controls the growth of spell power instead of each spell being fixed to a static range.
* New vocation: [[Monster Wrangler]].
* New vocation: [[Monster Wrangler]].
* Stat modification: {{Resilience}} now determines base defence power instead of half of the {{Agility}} stat, with the new {{Stamina}} stat controlling HP growth as Resilience did in the previous versions of the game; Agility only influences turn order and evasion. {{Wisdom}} now determines the growth of spell power instead of each spell being fixed to a static range.
* New spells, such as [[Moreheal]], [[Zapple]], and [[Zin]].
* New spells, such as [[Moreheal]], [[Zapple]], and [[Zin]].
* Attack spells now have four ranks instead of three, as in all mainline titles since [[Dragon Quest IX: Sentinels of the Starry Skies|''DQIX'']]
* The inclusion of skills for melee vocations, such as [[Double-Edged Slash]], [[Mercurial Thrust]], [[Pressure Pointer]], and [[Cop Out]] <ref>Weekly Shonen Jump issue 32, 2024</ref>. The battle menu lists lists Spells and Abilities separately.
* The inclusion of skills for melee vocations, such as [[Double-Edged Slash]], [[Mercurial Thrust]], [[Pressure Pointer]], and [[Cop Out]] <ref>Weekly Shonen Jump issue 32, 2024</ref>. The battle menu lists lists Spells and Abilities separately.
*{{Boomerangs}} and [[Whip Weapon Family|whips]] can now land [[Critical Hit]]s, though less frequently than single-target weapons.
* The inclusion of additional monsters, such as the [[Frostburn|frostburn]], [[Dying fire|a new variant of it]], and [[Garboyle]], who originally was an unfightable monster in the game's SNES and Game Boy Color intro.
* The inclusion of additional monsters, such as the [[Frostburn|frostburn]], [[Dying fire|a new variant of it]], and [[Garboyle]], who originally was an unfightable monster in the game's SNES and Game Boy Color intro.
* Battle tactics, available for the first time in ''Dragon Quest III''.
* Battle tactics, available for the first time in ''Dragon Quest III''.