Dragon Quest III HD-2D Remake: Difference between revisions
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:* Equipped weapons are visible during this period. | :* Equipped weapons are visible during this period. | ||
===Gameplay adjustments=== | ===Gameplay adjustments=== | ||
* The [[T'n'T board]]s added in the Super Famicom remake have been | * The [[T'n'T board]]s added in the Super Famicom remake have been replaced with new content dubbed the "Battle Road" (''バトルロード''), which has not been shown to the public prior to launch. | ||
* New vocation: [[Monster Wrangler]]. | * New vocation: [[Monster Wrangler]]. | ||
* Stat modification: {{Resilience}} now determines base defence power instead of half of the {{Agility}} stat, with the new {{Stamina}} stat controlling HP growth as Resilience did in the previous versions of the game; Agility only influences turn order and evasion. {{Wisdom}} now determines the growth of spell power instead of each spell being fixed to a static range. | * Stat modification: {{Resilience}} now determines base defence power instead of half of the {{Agility}} stat, with the new {{Stamina}} stat controlling HP growth as Resilience did in the previous versions of the game; Agility only influences turn order and evasion. {{Wisdom}} now determines the growth of spell power instead of each spell being fixed to a static range. | ||