Dragon Quest IV Chapter 5: Difference between revisions
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==Doomed hometown== | ==Doomed hometown== | ||
The chapter opens in the [[Hero's Hometown]], where the hero's mother gives him a lunch to take to his father. After this is done, he returns home, and before his mother can finish making lunch for him, a cry is heard: "Monsters! The monsters have come!" | [[Image:DQIVHiddenValley.png|right|thumb|230px|Official art of Hidden Valley]] | ||
The chapter opens in the [[Hidden Valley|Hero's Hometown]], where the hero's mother gives him a lunch to take to his father. After this is done, he returns home, and before his mother can finish making lunch for him, a cry is heard: "Monsters! The monsters have come!" | |||
The whole town pitches in to move the hero to a hidden storeroom. When all seems lost, [[Eliza]] comes in, states that she has no intention of allowing the hero to die, then, using her power, changes herself into an exact duplicate of the hero. She then goes outside and is killed, causing the monsters to believe they accomplished their goal. | The whole town pitches in to move the hero to a hidden storeroom. When all seems lost, [[Eliza]] comes in, states that she has no intention of allowing the hero to die, then, using her power, changes herself into an exact duplicate of the hero. She then goes outside and is killed, causing the monsters to believe they accomplished their goal. | ||
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Heading west to [[Endor]], the hero finds [[Meena]] telling the fortunes of people she meets. The fortune she sees for the hero reveals that they are destined companions so she becomes the first companion. She then gets [[Maya]] to stop gambling in the [[Casino]] and join as well. | Heading west to [[Endor]], the hero finds [[Meena]] telling the fortunes of people she meets. The fortune she sees for the hero reveals that they are destined companions so she becomes the first companion. She then gets [[Maya]] to stop gambling in the [[Casino]] and join as well. | ||
They find the [[Inn East of Casabranca]], and after a harrowing journey through the [[Cave | They find the [[Inn East of Casabranca]], and after a harrowing journey through the [[Con Cave]], they pick up a new member, [[Hank Hoffman, Jr.]], and the [[wagon]], and are able to continue their journey south through a desert to the town of [[Porthtrunnel]]. | ||
At Porthtrunnel, they discover that the [[Pharos Beacon]] has been overrun by monster who have substituted an evil light for the one that normally shines there. As a result, ships cannot sail nearby without sinking. [[Torneko Taloon]] has gone there to try to restore the Holy Light, but hasn't returned yet. | At Porthtrunnel, they discover that the [[Pharos Beacon]] has been overrun by monster who have substituted an evil light for the one that normally shines there. As a result, ships cannot sail nearby without sinking. [[Torneko Taloon]] has gone there to try to restore the Holy Light, but hasn't returned yet. | ||
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Inside the pantry, the party finds Alena (and a small band of adventurers) who boasts that she will find the Feverfew seeds before they can. Descending to the bottom floor, the party finds Feverfew seeds and brings them to Parthenia, where they are planted, and the party is given a Feverfew root as thanks. Bringing the root to Mintos, they find a crestfallen Alena watching over Kiryl, and when they give the Feverfew root to Kiryl, he recovers immediately. Alena then reveals that she is looking for [[Psaro the Manslayer]], the same person the hero is looking for. Deciding that a larger group would be better able to take care of itself, she and Kiryl join the party. | Inside the pantry, the party finds Alena (and a small band of adventurers) who boasts that she will find the Feverfew seeds before they can. Descending to the bottom floor, the party finds Feverfew seeds and brings them to Parthenia, where they are planted, and the party is given a Feverfew root as thanks. Bringing the root to Mintos, they find a crestfallen Alena watching over Kiryl, and when they give the Feverfew root to Kiryl, he recovers immediately. Alena then reveals that she is looking for [[Psaro the Manslayer]], the same person the hero is looking for. Deciding that a larger group would be better able to take care of itself, she and Kiryl join the party. | ||
Heading west to [[Aubout du Monde]], the party discovers that there [[Mahabala]] had a secret laboratory in the [[ | Heading west to [[Aubout du Monde]], the party discovers that there [[Mahabala]] had a secret laboratory in the [[Gupta Gupha|cave to the west]] and that a [[Magic Key]] is stored there. They then find a secret switch that opens the hidden passage into the lab, where they retrieve the key. From there, they go to [[Palais de Léon]] where they see [[Ragnar McRyan]] defeating the guards holding him. After a short conversation, they enter the secret passage where the [[Marquis de Léon]] is and Ragnar holds off the guards while the party defeats the Marquis. | ||
==The Zenithian Equipment== | ==The Zenithian Equipment== | ||
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North of Zamoksva, they find the castle town of [[Canalot]], where the king is offering a substantial reward for anyone who can make him laugh. Unable to do so themselves, they head to [[Laissez Fayre]] where they heard that [[Tom Foolery]], a comedian, is doing his act. When spoken to backstage, he agrees to help the party, though, instead of telling jokes, he instead requests that the king assist the hero's efforts to destroy [[Estark]]. This convinces the king to hand over the [[Zenithian Helm]]. | North of Zamoksva, they find the castle town of [[Canalot]], where the king is offering a substantial reward for anyone who can make him laugh. Unable to do so themselves, they head to [[Laissez Fayre]] where they heard that [[Tom Foolery]], a comedian, is doing his act. When spoken to backstage, he agrees to help the party, though, instead of telling jokes, he instead requests that the king assist the hero's efforts to destroy [[Estark]]. This convinces the king to hand over the [[Zenithian Helm]]. | ||
East of [[Strathbaile]], the heroes find a blocked mountain pass leading to the palace of [[Femiscyra]], where, due to an unfortunate incident of being in the wrong place at the wrong time, the party is falsely accused of theft and jailed. The group, minus one of its members, must then find the real thief in the [[Cave Southeast of Femiscyra]] before the last party member can be freed. They find and defeat the thief, [[Kirk Buzzer]], in the cave, then they are given the [[Ultimate Key]] and permission to retrieve their hostage and take the [[Zenithian Shield]]. | East of [[Strathbaile]], the heroes find a blocked mountain pass leading to the palace of [[Femiscyra]], where, due to an unfortunate incident of being in the wrong place at the wrong time, the party is falsely accused of theft and jailed. The group, minus one of its members, must then find the real thief in the [[Cove's Cove|Cave Southeast of Femiscyra]] before the last party member can be freed. They find and defeat the thief, [[Kirk Buzzer]], in the cave, then they are given the [[Ultimate Key]] and permission to retrieve their hostage and take the [[Zenithian Shield]]. | ||
Further east, they find the [[Minikin's Dominion]], where they find a man who claims to be searching for the [[Zenithian Armour]] in a cave just north of there. The party enters the cave and locate the armour. | Further east, they find the [[Medal King's Palace|Minikin's Dominion]], where they find a man who claims to be searching for the [[Zenithian Armour]] in a [[Briny Lair|cave]] just north of there. The party enters the cave and locate the armour. | ||
Acting on a tip a [[slime]] in [[Rosehill]] gives them, they proceed to the [[Royal Crypt]], where they find the [[Mod Rod]]. With this, they head to [[Riverton]] and the [[Colossus]] beyond, where they are able to reach the control room and make it cross the inland sea. | Acting on a tip a [[slime]] in [[Rosehill]] gives them, they proceed to the [[Royal Crypt]], where they find the [[Mod Rod]]. With this, they head to [[Riverton]] and the [[Colossus]] beyond, where they are able to reach the control room and make it cross the inland sea. | ||
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==The Lord of the Underworld== | ==The Lord of the Underworld== | ||
Within the mines, the party discovers a crypt deep beneath the earth. Following closely, they find a flame spirit guarding one treasure chest in particular. They continue on and find and defeat the freshly awoken [[Estark]]. With the Lord of the Underworld slain, Psaro suddenly arrives with one of his lackeys, shocked that a group of humans was somehow able to overcome Estark's overwhelming power....having believed the chosen hero was slain earlier. | Within the mines, the party discovers a [[Estark's Crypt|crypt]] deep beneath the earth. Following closely, they find a flame spirit guarding one treasure chest in particular. They continue on and find and defeat the freshly awoken [[Estark]]. With the Lord of the Underworld slain, Psaro suddenly arrives with one of his lackeys, shocked that a group of humans was somehow able to overcome Estark's overwhelming power....having believed the chosen hero was slain earlier. | ||
Before he can say any more, however, another minion arrives with startling news: [[Rose]] has been taken by humans! Psaro leaves immediately to deal with this problem, and the party retrieves a [[Gas | Before he can say any more, however, another minion arrives with startling news: [[Rose]] has been taken by humans! Psaro leaves immediately to deal with this problem, and the party retrieves a [[Gas canister]] from the chest they were not able to reach before. | ||
Returning to Riverton, they find a man trying to make [[Balloon]]s who needs the gas canister the party is carrying to complete this effort. Handing it over, the party receives the first balloon made. With a way to cross high mountains, they reach [[El Forado]], where they discover that in the [[World Tree | Returning to Riverton, they find a man trying to make [[Balloon]]s who needs the gas canister the party is carrying to complete this effort. Handing it over, the party receives the first balloon made. With a way to cross high mountains, they reach [[El Forado]], where they discover that in the [[Yggdrasil|World Tree]], there is someone crying for help. They reach the top of the World Tree to find [[Orifiela]] and the [[Zenithian Sword]], the last of the [[Zenithian Equipment]] needed by the party. | ||
==Zenithia and Nadiria== | ==Zenithia and Nadiria== | ||
With all of the [[Zenithian Equipment]], the party heads to the [[Central Island]], where they find [[The Azimuth]]. They continue to the east where a small shrine holds the [[Baron's Bugle]], then go south to the [[ | With all of the [[Zenithian Equipment]], the party heads to the [[Central Island]], where they find [[The Azimuth]]. They continue to the east where a small shrine holds the [[Baron's Bugle]], then go south to the [[Stairway to Zenithia]] which they climb to reach [[Zenithia]]. There, they meet the [[Zenith Dragon]] who gives some power to the [[Hero (Dragon Quest IV)|Hero]] and powers up the Zenithian Sword. Unfortunately, at this point a dark energy pierces the clouds, indicating that Psaro is definitely in the process of using the [[Secret of Evolution]] to increase his power. | ||
The party falls through the new hole and passes through the [[ | The party falls through the new hole and passes through the [[Doorway to Nadiria]], where a lone [[Zenithian]] waits in [[Heaven's Haven]]. There, they learn that there are four barriers that must be breached before [[Castle Nadiria]] can be entered and Psaro fought. [[Aamon]], [[Barbatos]], [[Pruslas]] and [[Rashaverak]] are each the guardians of one of the barriers, and the party defeats all of them in [[Four Dens of Nadiria|their dens]], taking down their barriers, then confronts and defeats Psaro the Manslayer. | ||
{{DQIV}} | {{DQIV}} | ||
[[Category:Dragon Quest IV]]{{Wikia}} | [[Category:Dragon Quest IV]]{{Wikia}} | ||