Dragon Quest Tact: Difference between revisions
m →Gallery: 1st anniversary logo added |
m french version cancelation, some minor changes |
||
| Line 10: | Line 10: | ||
| artist =[[Akira Toriyama]] | | artist =[[Akira Toriyama]] | ||
| composer=[[Kōichi Sugiyama]] | | composer=[[Kōichi Sugiyama]] | ||
| released = {{vgrelease|JP=July 16th, 2020 | | released = {{vgrelease|JP=July 16th, 2020 |INT=January 28th, 2021}} | ||
| modes = [[Wikipedia:Single-player|Single-player]] | | modes = [[Wikipedia:Single-player|Single-player]] | ||
| genre= [[Wikipedia:Tactical role-playing game|Tactical role-playing game]] | | genre= [[Wikipedia:Tactical role-playing game|Tactical role-playing game]] | ||
| Line 21: | Line 20: | ||
| input= | | input= | ||
}} | }} | ||
'''Dragon Quest | '''Dragon Quest Tact''' (ドラゴンクエストタクト) is a free-to-play tactical RPG for smartphones that is part of the [[Dragon Quest]] series. The game was released on July 16th, 2020 in Japan and January 28th, 2021 globally. | ||
The global version started service with support for English, Traditional Chinese, Korean and French text. The later was discontinued on January 6th, 2022. | |||
==Gameplay== | ==Gameplay== | ||
Similar to the ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters]]'' series, Dragon Quest | Similar to the ''[[Dragon Quest Monsters (series)|Dragon Quest Monsters]]'' series, Dragon Quest Tact is focused on collecting an army of monsters -and sometimes [[Heroe Family|Heroes]]- to defeat foes. The basic gameplay loop involves moving the units across the board, and using special moves to defeat enemies. In addition to the normal stats like Attack, MP or Speed, each character has a value that indicates how many squares it can move across per turn. | ||
In addition to a story mode following the adventures and misadventures of [[Mindini]] and [[Majellan]], the game offers the "[[List of battle roads in Dragon Quest Tact|Battle Road]]", which contains substories focused on specific groups of monsters found throughout the game. In addition, the Battle Road mode lacks the stamina requirement found in the story mode and events, which allows the player to grind certain monsters as much as they'd like. | |||
The game is divided in various screens: Home, Adventuring, Arena, Party, Scout and Swap Shop. In the former, the player can collect Tact Points, login presents, and rewards for doing certain missions. In Adventuring, the player can choose from an array of options: daily quests, events, story mode, battle road... There's plenty of quests to choose from. In Arena, the player can battle against CPU versions of teams from other players and obtain exclusive rewards for winning! In Party, the player can customize and upgrade the rooster and available equipment. Some of the available options include: level up monsters, give them rank ups, awaken them with crystals, teach them skills, alchemize equipment, and more. In Scout, the player can get new allies using tickets and gems. In the Swap Shop, the player can use the various currencies the game offers to purchase materials, equipment, units and scout tickets. | The game is divided in various screens: Home, Adventuring, Arena, Party, Scout and Swap Shop. In the former, the player can collect Tact Points, login presents, and rewards for doing certain missions. In Adventuring, the player can choose from an array of options: daily quests, events, story mode, battle road... There's plenty of quests to choose from. In Arena, the player can battle against CPU versions of teams from other players and obtain exclusive rewards for winning! In Party, the player can customize and upgrade the rooster and available equipment. Some of the available options include: level up monsters, give them rank ups, awaken them with crystals, teach them skills, alchemize equipment, and more. In Scout, the player can get new allies using tickets and gems. In the Swap Shop, the player can use the various currencies the game offers to purchase materials, equipment, units and scout tickets. | ||