Fissure: Difference between revisions
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'''Fissure''' and '''King Fissure''' are abilities in the [[Dragon Quest (series)|Dragon Quest]] series. Both skills attempt to open up a chasm to send enemies to their doom. | '''Fissure''' and '''King Fissure''' are abilities in the [[Dragon Quest (series)|''Dragon Quest'']] series. Both skills attempt to open up a chasm to send enemies to their doom. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest VI]]=== | ===''[[Dragon Quest VI]]''=== | ||
Fissure is learned by advancing to Rank 5 of the [[Sage]] vocation. The skill is a free version of [[whack]], utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and '''cannot''' be used while at sea. | Fissure is learned by advancing to Rank 5 of the [[Sage]] vocation. The skill is a free version of [[whack]], utilizing the same resistance table. It is useful for players that prefer to conserve MP, but there is a 33% chance for the skill to fail regardless of its target's vulnerability, and '''cannot''' be used while at sea. | ||
===[[Dragon Quest VII]]=== | ===''[[Dragon Quest VII]]''=== | ||
In the original PSX version, fissure can only be learned by reaching rank 4 of the Golem vocation, and it possesses the same aspects as in ''VI''. | In the original PSX version, fissure can only be learned by reaching rank 4 of the Golem vocation, and it possesses the same aspects as in ''VI''. | ||