Fissure: Difference between revisions
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|title = Fissure | |title = Fissure | ||
|image = | |image = | ||
|japanese = じわれ | |japanese = じわれ | ||
|romaji = | |romaji = | ||
|old = | |old = Crack | ||
|type = | |type = Skill | ||
}} | }} | ||
'''Fissure''' | '''Fissure''' is a recurring ability in the [[Dragon Quest (series)|''Dragon Quest'']] series. The skill attempt to open up a chasm to send enemies to their doom. It must be noted that the animation shows a sucking vortex pulling enemies into the gorge, which explains why the skill is effective against [[Floating family|flying foes]]. | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
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===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
In the original PSX version, fissure can only be learned by reaching rank 4 of the Golem vocation | In the original PSX version and the 3DS remake, fissure can only be learned by reaching rank 4 of the Golem vocation and it possesses the same aspects as in ''VI''. | ||
==={{DQ10}}=== | |||
{{Stub}} | |||
==See also== | |||
*[[King fissure]] | |||
{{DQSkills}} | {{DQSkills}} | ||
[[category:Skills]] | [[category:Skills]] | ||
[[Category:Death skills]] | [[Category:Death skills]] | ||
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[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category:Dragon Quest X skills]] | |||