Gladiator: Difference between revisions
| Line 51: | Line 51: | ||
|1 | |1 | ||
|Juniorweight | |Juniorweight | ||
|[[ | |[[Gust Slash]] | ||
|1 | |1 | ||
|One Enemy | |One Enemy | ||
|Attacks enemy | |Attacks enemy | ||
| | |0 | ||
|- | |- | ||
|2 | |2 | ||
|Flyweight | |Flyweight | ||
|[[ | |[[Undead Undoer]] | ||
|15 | |15 | ||
|One enemy | |One enemy | ||
|Bonus damage versus [[zombie family]] | |Bonus damage versus [[zombie family]] | ||
| | |0 | ||
|- | |- | ||
|3 | |3 | ||
|Lightweight | |Lightweight | ||
|[[ | |[[Cop Out]] | ||
|35 | |35 | ||
|Self | |Self | ||
|Avoids attacks | |Avoids attacks | ||
| | |0 | ||
|- | |- | ||
|4 | |4 | ||
|Middleweight | |Middleweight | ||
|[[ | |[[Multislice]] | ||
|65 | |65 | ||
|One group? | |One group? | ||
|Hits enemies | |Hits enemies | ||
| | |0 | ||
|- | |- | ||
|5 | |5 | ||
|Heavyweight | |Heavyweight | ||
|[[ | |[[Flying Knee]] | ||
|100 | |100 | ||
|One Enemy | |One Enemy | ||
|Bonus damage versus flying enemies | |Bonus damage versus flying enemies | ||
| | |0 | ||
|- | |- | ||
|6 | |6 | ||
|Prize Fighter | |Prize Fighter | ||
|[[ | |[[Dragon Slash]] | ||
|140 | |140 | ||
|One enemy | |One enemy | ||
|Bonus damage versus [[dragon family]] | |Bonus damage versus [[dragon family]] | ||
| | |0 | ||
|- | |- | ||
|7 | |7 | ||
|Champion | |Champion | ||
|[[ | |[[Boulder Toss]] | ||
|190 | |190 | ||
|??? | |??? | ||
|Attacks multiple enemies | |Attacks multiple enemies | ||
| | |0 | ||
|- | |- | ||
|8 | |8 | ||
|Hand of God | |Hand of God | ||
|[[Metal | |[[Metal Slash]] | ||
|250 | |250 | ||
|Variable | |Variable | ||
|Extra damage versus [[metal enemies]] | |Extra damage versus [[metal enemies]] | ||
| | |0 | ||
|} | |} | ||
Revision as of 07:22, 15 February 2011
The Gladiator (or Battlemaster) is a class in the Dragon Quest series. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them.
Dragon Quest VI
In addition to increases in Strength, HP, and Speed, Battlemasters also gain a variety of powerful skills that allow them to deal with many different enemies. Overall, this is a very strong class. A character requires skills from both the Warrior and Martial Artist sets to become a Gladiator.
Stat Changes
| Statistics | Change |
| Battles to Master | 250 |
| Strength | +15% |
| Agility | +10% |
| Defence | +10% |
| Wisdom | -20% |
| Max HP | +50% |
| Max MP | -40% |
| Trait | Chance of disabling enemy with melee attacks |
| Mastery Bonus | +20 Strength |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Juniorweight | Gust Slash | 1 | One Enemy | Attacks enemy | 0 |
| 2 | Flyweight | Undead Undoer | 15 | One enemy | Bonus damage versus zombie family | 0 |
| 3 | Lightweight | Cop Out | 35 | Self | Avoids attacks | 0 |
| 4 | Middleweight | Multislice | 65 | One group? | Hits enemies | 0 |
| 5 | Heavyweight | Flying Knee | 100 | One Enemy | Bonus damage versus flying enemies | 0 |
| 6 | Prize Fighter | Dragon Slash | 140 | One enemy | Bonus damage versus dragon family | 0 |
| 7 | Champion | Boulder Toss | 190 | ??? | Attacks multiple enemies | 0 |
| 8 | Hand of God | Metal Slash | 250 | Variable | Extra damage versus metal enemies | 0 |
Dragon Quest IX
Gladiators can wield a sword, axe, and hammer weapon. However, their defense is mediocre and many of their best abilities will either lower their defense further or deal recoil damage; fortunately they can equip many of the heavier armor that warriors and paladins wear.
They have the unique skill set "Guts." Their Coup-de-Grace is "Tension Boost," which increases their tension to at least 50 (if not 100).
Unlock
This vocation is unlocked by completing quest 103 "Gladiator Graduator" at Alltrades Abbey.
Guts
| Required points | Name | Effects |
|---|---|---|
| 4 | Natural Max HP +10 | Permanently adds 10 to Max HP |
| 10 | Clap Trap | Strikes an enemy |
| 16 | Natural Strength +10 | Permanently adds 10 to strength |
| 22 | Double Up | Increases attack at the cost of defense |
| 32 | Natural Max HP +20 | Permanently adds 20 to Max HP |
| 42 | Double-Edged Slash | Deals high damage but harms user with recoil damage |
| 55 | Natural Strength +30 | Permanently adds 30 to strength |
| 68 | Blind Man's Biff | Attacks one random opponent |
| 82 | Natural Max HP +30 | Permanently adds 30 to Max HP |
| 100 | Feel the Burn | Increases tension every time the user is hit |