Golem: Difference between revisions

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==Characteristics==
==Characteristics==
Golems are hulking man-shaped monsters made of clay bricks. This sums up most of their appearances with their face being the only other detail: a slit-like opening with two eyes glowing from the darkness.
Golems are hulking man-shaped {{MFamilies}}s made of clay bricks. This sums up most of their appearances with their face being the only other detail: a slit-like opening with two eyes glowing from the darkness.


Since the appearance of the first Golem the species has solidified itself as a hefty force of physical might but one that lacks in resistance to spells. One of the most notable vulnerabilities of the golem is that of {{Sleep}}-inducing abilities, an Achilles' heel that made the first Golem easy to defeat and has since, for the most part, stuck with the monster as one of its more unfortunate qualities.
Since the appearance of the first Golem the species has solidified itself as a hefty force of physical might but one that lacks in resistance to spells. One of the most notable vulnerabilities of the Golem is that of {{Sleep}}-inducing abilities, an Achilles' heel that made the first Golem easy to defeat and has since, for the most part, stuck with the {{MFamilies}} as one of its more unfortunate qualities.


==Appearances==
==Appearances==
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==={{DQ5}}===
==={{DQ5}}===
The first reappearance of the Golem since it was introduced in the original game. Though they possess no notability in the game's story, they are among the easiest monsters to recruit and far and away one of the most powerful as well.
The first reappearance of the Golem since it was introduced in the original game. Though they possess no notability in the game's story, they are among the easiest {{MFamilies}}s to recruit and far and away one of the most powerful as well.
{{DQ5Enemy
{{DQ5Enemy
|name=Golem
|name=Golem
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|army-resist=100%
|army-resist=100%
|remake-sprite=
|remake-sprite=
|remake-changes=Added to the Big Book of Beasts.
|remake-changes=Added to [['The Big Book of Beasts']].
}}
}}


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|bestiaryNumber=#156
|bestiaryNumber=#156
|family={{Material}}
|family={{Material}}
|description=Risen from the remnants of a magnificent ancient city. A visceral nostalgia for the days of old led bricks from the ruins to spontaneously reassemble themselves in human form.
|description=Risen from the remnants of a magnificent ancient city. A visceral nostalgia for the days of old led bricks from the ruins to spontaneously reassemble themselves in [[human]] form.
|spells=None
|spells=None
|skills=[[Critical Hit|Brutal hit]]<br>[[Psyche Up]]
|skills={{Brutal hit}}<br>[[Psyche Up]]
|locations=[[Arcadia]] Region
|locations=[[Arcadia]] Region
|items={{Rennet powder 8}}{{fraction|1|16}}<br>[[Titan belt]]{{fraction|1|128}}
|items={{Rennet powder 8}}{{fraction|1|16}}<br>[[Titan belt]]{{fraction|1|128}}
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}}
}}
While normal Golems do not appear until later on in the story, the player can find a wandering one in the [[Maella Region]] that they can recruit for their monster team.
While normal Golems do not appear until later on in the story, the player can find a wandering one in the [[Maella Region]] that they can recruit for their monster team.
==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{Enemy
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|gold=48
|gold=48
|spells=None
|spells=None
|skills=[[Critical Hit|Desperate attack]]<br>[[Muster Strength]]<br>[[Forbearance]]
|skills={{Desperate attack}}<br>[[Muster Strength]]<br>[[Forbearance]]
|items=[[Royal soil]]{{fraction|1|8}}<br>[[Mythril ore]]{{fraction|1|64}}
|items=[[Royal soil]]{{fraction|1|8}}<br>[[Mythril ore]]{{fraction|1|64}}
|locations=[[The Champs Sauvage]] (first and third acts, day)<br>[[Insula Centralis]] (first act)<br>[[The Other Side]] (second act)<br>[[Neverglade]] ({{3DS}} and {{Definitive Edition}} only)
|locations=[[The Champs Sauvage]] (first and third acts, day)<br>[[Insula Centralis]] (first act)<br>[[The Other Side]] (second act)<br>[[Neverglade]] ({{3DS}} and {{Definitive Edition}} only)
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|double-down-resist=-125%
|double-down-resist=-125%
|elemental-resist=-125%
|elemental-resist=-125%
}}This monster does not have a vicious, not a malicious variant.
}}This {{MFamilies}} does not have a vicious, not a malicious variant.


==={{DQM}}===
==={{DQM}}===
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==={{DQMJ}}===
==={{DQMJ}}===
Golems are rank A members of the material family, but not the top A monster of that group. A golem acts as the sentinel of the Xeroph Isle shrine and must be defeated in order to help the [[Incarnus]] reach its goal.
Golems are rank A members of the [[Material family]], but not the top A monster of that group. A golem acts as the sentinel of the [[Xeroph Isle]] shrine and must be defeated in order to help the [[Incarnus]] reach its goal.


{{DQMJmonster
{{DQMJmonster
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|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]]
|resistances = Whackproof, Vulnerable to Sleep
|resistances = [[Whack]]proof, Vulnerable to {{Sleep}}
|skill = [[Materialist]]
|skill = [[Materialist]]
|location = -
|location = -
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|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Sagger]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Psycho]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Sagger]]
|resistances = Vulnerable to [[Sleep]], Immune to [[Whack]]
|resistances = Vulnerable to {{Sleep}}, Immune to [[Whack]]
|skill = [[Materialist]]
|skill = [[Materialist]]
|location = [[Bemusoleum]]
|location = [[Bemusoleum]]
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==={{DQHRS}}===
==={{DQHRS}}===
Golems do not appear until near the end of the game, acting as mechs piloted by [[Platypunk]] members of the Plob within the Flying Clawtress and can also be piloted by the player once unmanned. They are potent monsters, capable of delivering charging punches and hitting their fists together to ward off opponents that are too close for comfort. If one is already being manned by a platypunk, it must be struck with three Elasto Blasts before the pilot will be forced to disembark. These 'liberated' Golems, and ones left unattended, can only suffer another three attacks before they go inoperable and explode, regardless of whether the player is piloting them or they are unmanned. Since they are too big and heavy to be knocked into the air and carried around, a [[Chimaera wing]] must be thrown at them in order to send them back to town.
Golems do not appear until near the end of the game, acting as mechs piloted by [[Platypunk]] members of the Plob within the Flying Clawtress and can also be piloted by the player once unmanned. They are potent {{MFamilies}}s, capable of delivering charging punches and hitting their fists together to ward off opponents that are too close for comfort. If one is already being manned by a [[Platypunk]], it must be struck with three Elasto Blasts before the pilot will be forced to disembark. These 'liberated' Golems, and ones left unattended, can only suffer another three attacks before they go inoperable and explode, regardless of whether the player is piloting them or they are unmanned. Since they are too big and heavy to be knocked into the air and carried around, a [[Chimaera wing]] must be thrown at them in order to send them back to town.


Golems can also be used in tank battles, though they act the same way as they do outside of these battles, meaning they do nothing more than stand idle until the player jumps in to command one, being somewhat disadvantageous since only two other crew members will be left free and even more disadvantageous if these remaining crew members are poor at handling the cannons. This aside, golems can be incredibly useful when it comes to sabotaging an enemy tank since their fist-clapping move can quickly break open the entryway of an enemy tank, and their charging punches can wreck a whole wall of machinery when positioned right and easily enable one to reach the enemy's engine when the time arrives, but they can still only deal with three attacks before being defeated. An exploding golem can damage the player both inside and outside of tank battles, so it is recommended to gain some distance when a Golem has taken as much as it can.
Golems can also be used in tank battles, though they act the same way as they do outside of these battles, meaning they do nothing more than stand idle until the player jumps in to command one, being somewhat disadvantageous since only two other crew members will be left free and even more disadvantageous if these remaining crew members are poor at handling the cannons. This aside, Golems can be incredibly useful when it comes to sabotaging an enemy tank since their fist-clapping move can quickly break open the entryway of an enemy tank, and their charging punches can wreck a whole wall of machinery when positioned right and easily enable one to reach the enemy's engine when the time arrives, but they can still only deal with three attacks before being defeated. An exploding Golem can damage the player both inside and outside of tank battles, so it is recommended to gain some distance when a Golem has taken as much as it can.


==={{DQSwords}}===
==={{DQSwords}}===
A golem named [[Briquet]] is the boss of [[Galantyne Glades]].
A Golem named [[Briquet]] is the boss of [[Galantyne Glades]].


[[File:Golemite.png|right|border]]
[[File:Golemite.png|right|border]]
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Like in the original {{Dragon Quest}}, the Golem is the first boss fought in the game. At the end of Chapter 1, the Golem attacks [[Cantlin]] and must be defeated. Regular enemy golems after this point drop chunks of '''Golemite'''.
Like in the original {{Dragon Quest}}, the Golem is the first boss fought in the game. At the end of Chapter 1, the Golem attacks [[Cantlin]] and must be defeated. Regular enemy golems after this point drop chunks of '''Golemite'''.
====Strategy====
====Strategy====
The player must use Cantlin Shields to deflect the golem's attacks as it hurls boulders at the city. After about three times, the Golem will be enraged and begin spinning around in circles. When it stops, it is dizzy. This is the time to use a wrecking ball on it. The wrecking ball will blast it into pieces and take a chunk of its {{HP}} off. Then, the pieces reassemble and the golem begins hurling boulders anew, repeating the cycle.
The player must use Cantlin Shields to deflect the Golem's attacks as it hurls boulders at the city. After about three times, the Golem will be enraged and begin spinning around in circles. When it stops, it is dizzy. This is the time to use a wrecking ball on it. The wrecking ball will blast it into pieces and take a chunk of its {{HP}} off. Then, the pieces reassemble and the Golem begins hurling boulders anew, repeating the cycle.


==={{DQTact}}===
==={{DQTact}}===
Golem appears as a D-rank monster of the {{Inorganic}} family. It can be faced as a boss in Chapter 3, Episode 7: A Fearsome Foe of the main storyline and it will join the party after being defeated. It can be fully awakened by completing Chapters 10-2, 11-6, and 11-8. The Golem stars in its own Battle Road and it can participate in the Battle Roads of [[Majellan]], [[Wax murderer]], [[Slon the Rook]], and [[Robbin' 'Ood|Red Robbin' Hood]] as a party member.
Golem appears as a D-rank {{MFamilies}} of the {{Inorganic}} family. It can be faced as a boss in Chapter 3, Episode 7: A Fearsome Foe of the main storyline and it will join the party after being defeated. It can be fully awakened by completing Chapters 10-2, 11-6, and 11-8. The Golem stars in its own Battle Road and it can participate in the Battle Roads of [[Majellan]], [[Wax murderer]], [[Slon the Rook]], and [[Robbin' 'Ood|Red Robbin' Hood]] as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Golem
|name=Golem
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|bperk2=N/a
|bperk2=N/a
|bperk3=N/a
|bperk3=N/a
|aperk1='''Max HP +15''': Raises max HP by 15.
|aperk1='''Max HP +15''': Raises max {{HP}} by 15.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Half Res
|sizz-resist=Half Res
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==Etymology==
==Etymology==
[http://en.wikipedia.org/wiki/Golem Golems] are beings from jewish folklore, often portrayed as servants animated from clay that obediently carry out orders but often to warped or far too literal extents.
[http://en.wikipedia.org/wiki/Golem Golems] are beings from jewish folklore, often portrayed as servants animated from clay that obediently carry out orders but often to warped or far too literal extents.
==Related monsters==
*[[Chocolate golem]]
*[[Collum o' golem]]
*[[Glacial golem]]
*[[Gold golem (Recurring)|Gold golem]]
*[[Grim golem]]
*[[Ruin golem]]
*[[Stone Golem]]
===See also===
*[[Mazin]]
*[[Bad egg#Hard-boiled egg|Hard-boiled egg]]


==Gallery==
==Gallery==
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DQTCG Golem.png|''DQ'' Trading Card Game card.
DQTCG Golem.png|''DQ'' Trading Card Game card.
</gallery></center>
</gallery></center>
==Related monsters==
*[[Chocolate golem]]
*[[Collum o' golem]]
*[[Glacial golem]]
*[[Gold golem (Recurring)|Gold golem]]
*[[Grim golem]]
*[[Ruin golem]]
*[[Stone Golem]]
===See also===
*[[Mazin]]
*[[Bad egg#Hard-boiled egg|Hard-boiled egg]]


[[Category:Dragon Quest I enemies]]
[[Category:Dragon Quest I enemies]]