Great keeper: Difference between revisions

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'''Great keepers''' are bonus dungeon monsters that have appeared in several ''[[Dragon Quest (series)|Dragon Quest]]'' remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem]]s they are not hindered by the frailty of the metal.
'''Great keepers''' are bonus dungeon monsters that have appeared in several ''[[Dragon Quest (series)|Dragon Quest]]'' remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem]]s they are not hindered by the frailty of the metal.
==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
==={{DQ3}}===
The [[Super Nintendo Entertainment System|Super Famicom]] port of the game marked the debut of this monster with them being encountered in [[Cloudsgate Citadel (bonus dungeon)|Cloudsgtae Citadel]]
The [[Super Nintendo Entertainment System|Super Famicom]] port of the game marked the debut of this monster with them being encountered in [[Cloudsgate Citadel (bonus dungeon)|Cloudsgtae Citadel]]
{{DQ3Enemy
{{DQ3Enemy
|name=Great keeper
|name=Great keeper
|kanji=  
|kanji= てんのもんばん
|romanji=
|romanji=
|bestiaryNumber=136
|bestiaryNumber=#136
|sprite=[[file:Greatkeeper3snes.png]]
|sprite=[[file:Greatkeeper3snes.png]]
|lvl=63
|lvl=63
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|sap-resist=70%
|sap-resist=70%
|deceleratle-resist=25%
|deceleratle-resist=25%
|remake-sprites=[[file:Greatkeeper3snes.png]]
|snes-sprites=[[file:Greatkeeper3snes.png]]
|remake-changes
|gbc-sprites=[[File:Great keeper III gbc.png]]
|switch-sprites=[[File:Great keeper III switch.png|5px]]
}}
}}


===''[[Dragon Quest VIII]]''===
==={{DQ8}} 3DS===
As in ''III'', the Great keeper wasn't present in the original release.  They are encountered in the new bonus dungeon, the [[Altar of Wroth]].
As in ''III'', the Great keeper wasn't present in the original release.  They are encountered in the new bonus dungeon, the [[Altar of Wroth]].
{{DQ8Enemy
{{DQ8Enemy
|name=Great keeper
|name=Great keeper
|kanji=  
|kanji= てんのもんばん
|romanji=
|romanji=
|sprite=
|sprite=
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|defense=300
|defense=300
|agility=70
|agility=70
|bestiaryNumber=299
|bestiaryNumber=#299
|family=[[Material family|Material]]
|family=[[Material family|Material]]
|description=N/A
|description=N/A
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===''[[Dragon Quest Monsters: Super Light]]''===
===''[[Dragon Quest Monsters: Super Light]]''===
{{stub}}
{{stub}}
==Similar species==
*[[Ice sculpture]]
*[[Living statue]]
*[[Stone guardian]]


==Gallery==
==Gallery==
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</gallery>
</gallery>


==Related monsters==
*[[Living statue]]
*[[Stone guardian]]
*[[Ice sculpture]]


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]

Revision as of 14:18, 6 June 2021

For the monster by the name of "GateGuard" in the old Game Boy Color translations of Dragon Quest Monsters and Dragon Quest Monsters 2, see Grim keeper.


Great keepers are bonus dungeon monsters that have appeared in several Dragon Quest remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the Gold golems they are not hindered by the frailty of the metal.

Appearances

Dragon Quest III: The Seeds of Salvation

The Super Famicom port of the game marked the debut of this monster with them being encountered in Cloudsgtae Citadel

Great keeper (てんのもんばん)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
#136
Level
63
Experience
8500
Gold
130
HP
700
MP
0
Attack
350
Defense
200
Agility
100
Evasion
064
Spell(s)
None
Skill(s)
Brutal Strike
Location(s)
Cloudsgate Citadel
Item Dropped
Tough guy tattoo
Fire resistance *
0%
Crack resistance *
25%
Woosh resistance *
25%
Zap resistance *
0%
Drain Magic resistance
100%
Whack resistance *
30%
Kamikazee resistance
100%
Poof resistance
25%
Dazzle resistance
100%
Fizzle resistance
100%
Fuddle resistance
25%
Snooze resistance
70%
Deceleratle resistance *
25%
Sap resistance *
70%

Dragon Quest VIII: Journey of the Cursed King 3DS

As in III, the Great keeper wasn't present in the original release. They are encountered in the new bonus dungeon, the Altar of Wroth.

Great keeper (てんのもんばん)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#299 Material
Experience Gold HP MP
600 150 800 0
Attack Defense Agility Evasion
256 300 70 064
In-Game Description N/A
Spell(s) None
Skill(s) N/A
Location(s) Altar of Wroth
Item(s) Dropped Ruby of Protection164
Seed of Skill1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 25% 25% 50%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
25% 25% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 100% 50% 100%
Sap Resistance *
15%
Army Resistance *
25%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters: Super Light

Similar species

Gallery