Dragon Quest XI: Difference between revisions

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=== Graphics ===
=== Graphics ===
''Dragon Quest XI'' shows several styles for the Nintendo 3DS and the PlayStation 4. The Nintendo 3DS version shows super deformed graphics which is shown on the top screen and 16-bit styled sprites on the bottom of the screen. However, the split scene between 3D and 2D graphics is not entirely shown in the game, which revealed that it is only like that for the opening stages and after the opening stages, the players can decide which style to play. But the players can switch between its 3D and 2D styles at any time during the game.<ref>[http://www.siliconera.com/2015/07/30/dragon-quest-xi-on-3ds-wont-simultaneously-be-in-3d-and-2d-for-the-entire-game/ Dragon Quest XI On 3DS Won’t Simultaneously Play In 3D And 2D For The Entire Game]</ref> The Playstation 4 version of the game shows an entire 3D style layout with a clear appearance of the area and the monsters. The players has a lot of freedom to walk through many part of the game which the players can even walk through ropes.<ref>[http://www.siliconera.com/2015/07/28/dragon-quest-xis-first-3ds-footage-shows-its-2d-and-3d-styles/ Dragon Quest XI’s First 3DS Footage Shows Its 2D And 3D Styles]</ref>
''Dragon Quest XI'' shows several styles for the Nintendo 3DS and the PlayStation 4. The Nintendo 3DS version shows super deformed graphics which is shown on the top screen and 16-bit styled sprites on the bottom of the screen. However, the split scene between 3D and 2D graphics is not entirely shown in the game, which revealed that it is only like that for the opening stages and after the opening stages, the players can decide which style to play. But the players can switch between its 3D and 2D styles at any time during the game.<ref>[http://www.siliconera.com/2015/07/30/dragon-quest-xi-on-3ds-wont-simultaneously-be-in-3d-and-2d-for-the-entire-game/ Dragon Quest XI On 3DS Won’t Simultaneously Play In 3D And 2D For The Entire Game]</ref> The PlayStation 4 version of the game shows an entire 3D style layout with a clear appearance of the area and the monsters. The players has a lot of freedom to walk through many part of the game which the players can even walk through ropes.<ref>[http://www.siliconera.com/2015/07/28/dragon-quest-xis-first-3ds-footage-shows-its-2d-and-3d-styles/ Dragon Quest XI’s First 3DS Footage Shows Its 2D And 3D Styles]</ref>


=== Battle style ===
=== Battle style ===
''Dragon Quest XI'' is still using it's tradional turn-based battle system, which the player and monsters can attack by turns. The player can switch the battle style graphics of the Nintendo 3DS version from 3D to 2D, which the battle system can be toggled after encountering a monster when the players are walking through the field. The Playstation 4 version shows a much more wider version of the battle system rather than the Nintendo 3DS version, but it's still unknown if it can switch between 3D and 2D graphics.
''Dragon Quest XI'' is still using it's traditional turn-based battle system, which the player and monsters can attack by turns. The player can switch the battle style graphics of the Nintendo 3DS version from 3D to 2D, which the battle system can be toggled after encountering a monster when the players are walking through the field. The PlayStation 4 version shows a much more wider version of the battle system rather than the Nintendo 3DS version, but it's still unknown if it can switch between 3D and 2D graphics.


== Pre-released information ==
== Pre-released information ==