Dragon Warrior: Difference between revisions
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==Monsters== | ==Monsters== | ||
All monsters were designed by artist Akira Toryama with supervision of Yuuji Horii. Many of the monsters in the series are recurring throughout each game. Most of the monsters in the Dragon Quest series are featured in the Dragon Quest Monsters spin off series. | All monsters were designed by artist [[Akira Toryama]] with supervision of [[Yuuji Horii]]. Many of the monsters in the series are recurring throughout each game. Most of the monsters in the Dragon Quest series are featured in the [[Dragon Quest Monsters]] spin off series. | ||
Monsters that make appearance in the first installment include: Slimes, Drakies, Ghosts, Skeletons, Knights, Scorpions, Golems, and Dragons. Like most Role Playing Games, Dragon Quest utilized the idea of pallet swapping colors to create the effect of stronger monsters than the previous ones you may have encountered earlier on in your adventures. | Monsters that make appearance in the first installment include: Slimes, Drakies, Ghosts, Skeletons, Knights, Scorpions, Golems, and Dragons. Like most Role Playing Games, Dragon Quest utilized the idea of pallet swapping colors to create the effect of stronger monsters than the previous ones you may have encountered earlier on in your adventures. | ||
==Version Differences== | ==Version Differences== | ||
Originally Erdrick was the name of the legendary hero until the Gameboy Color release in 2000, where Erdrick was now known as Loto due to American Localization of the series. Spell names were changed in the game boy color version and attack animations were added as well. | Originally Erdrick was the name of the legendary hero until the Gameboy Color release in 2000, where Erdrick was now known as Loto due to American Localization of the series. Spell names were changed in the game boy color version and attack animations were added as well. | ||