Dullahan: Difference between revisions

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|image=[[Image:DQVIII_Dullahan.png|center]]
|image=[[Image:DQVIII_Dullahan.png|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=デュラハーン<
|kanji=デュラハーン
|romanji=Durahan
|romanji=Deyurahān
|firstappear=''[[Dragon Quest VIII]]''
|firstappear=''[[Dragon Quest VIII]]''
}}
}}
A '''Dullahan''' is a monster resembling a [[headless horseman]] introduced in ''[[Dragon Quest VIII]]''. Its black horse from Celtic folklore is missing, however. It wields a deadly spiked flail and bears a shield with a screaming face on it.
 
The '''Dullahan''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VIII]]''. It is an [[Undead family|undead]] warrior that resembles the legendary [[Wikipedia:Headless Horseman|headless horseman]], albeit without its familiar black horse from Celtic myth.
 
==Characteristics==
Dullahans are headless knights wielding a deadly spiked flail and bearing a shield with a hideous screaming face on it. The knights are heavily armored, wearing a breastplate, gauntlets, and greaves all made of plate over suits of chain mail, faulds of brass scales, and they wear ragged red capes hanging from their shoulders. Their armor offers them a high degree of protection against various ailments and some defense against offensive spells. The knights will strengthen themselves and their allies by casting '''Oomph''' and psyche themselves up before unleashing vicious strikes with their flails. They are often found as foot soldiers in the armies of Demon Lords. Starting with ''XI'', the [[headless horseman]] and its kin began appearing, as well, making them closer to its mythological inspiration.
 
==Appearances==
==Appearances==
===''Dragon Quest VIII''===
===''[[Dragon Quest VIII]]''===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Dullahan
|kanji=  
|kanji=デュラハーン
|romanji=
|romanji=Deyurahān
|sprite=
|sprite=[[Image:DQVIII PS2 Dullahan.png|150px]]
|hp=335
|hp=335
|mp=24
|mp=24
Line 22: Line 27:
|defense=265
|defense=265
|agility=109
|agility=109
|bestiaryNumber=207
|bestiaryNumber=#207
|family=[[Undead family|Undead]]
|family=[[Undead family|Undead]]
|description=Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of.
|description=Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of.
|spells=[[Oomph]]
|spells=[[Oomph]]
|skills=Call for help ([[Elysium bird]])<br>[[Psyche Up]]
|skills=Call for backup ([[Elysium bird]])<br>[[Psyche Up]]
|locations=[[Black Citadel]]
|locations=[[Black Citadel]]<br>[[Altar of Wroth]]<br><small>After the fall of Black Citadel:</small><br>[[Maella Region]] (night only)<br>[[Kingdom of Ascantha]]<br>[[Kingdom of Trodain]] (day only)<br>[[Baccarat Region]]<br>[[Kingdom of Argonia|East Argonia]]
|items=[[Leather cape]]{{fraction|1|32}}<br>[[Steel shield]]{{fraction|1|64}}
|items=[[Leather cape]]{{fraction|1|32}}<br>[[Steel shield]]{{fraction|1|64}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
Line 56: Line 61:
}}
}}


===''Dragon Quest X''===
===''[[Dragon Quest X]]''===
Reappearing from the 5.1 update onwards, they are found in the Demon World and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before Dark Dullahan.
Reappearing from the 5.1 update onwards, they are found in the Demon World and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before Dark Dullahan.


===''Dragon Quest XI''===
===''[[Dragon Quest XI]]''===
Seen from the fall of Yggdrasil onwards, they fight the same way as in ''VIII'' and ''X'', but when two of them are Pepped Up, they perform the [[Epic Flial]] Pep Power. A few also participated in the fall of [[Dundrasil]], where one attempts to stop [[Irwin]], [[Eleanor]], and a young [[Jade]] from leaving with the Luminary, but is stopped by Irwin. The game also introduces the official [[Headless horseman]] monster line.
Seen from the fall of Yggdrasil onwards, they fight the same way as in ''VIII'' and ''X''. A few also participated in the fall of [[Dundrasil]], where one attempts to stop [[Irwin]], [[Eleanor]], and a young [[Jade]] from leaving with the Luminary, but is stopped by Irwin.
{{DQ11Enemy
|name=Dullahan
|kanji=デュラハーン
|romanji=Deyurahān
|bestiaryNumber=#218
|family={{Undead}}
|description=Ghostly knights with no heads who have hideous faces on their shields instead—a testament to their twisted mentalities.
|sprite=[[Image:Dullahan XI sprite.png]]
|hp=336
|mp=10
|attack=137
|defense=140
|agility=52
|exp=488
|gold=87
|spells=[[Oomphle]]
|skills=Blocks attacks with its shield<br>Becomes [[Pep]]ped up<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)<br>[[Epic Flail]] (Pep power, with Dullahan)
|items=[[Leather cape]]{{fraction|1|64}}<br>[[Platinum shield]]{{fraction|1|256}}
|locations=[[Heliodorian Foothills]] (second act)<br>[[Heliodor Castle]] (second act)
|evasion=N/a
|fire-resist=-125%
|ice-resist=0%
|wind-resist=0%
|rock-resist=0%
|light-resist=-125%
|dark-resist=25%
|zap-resist=-125%
|drain-resist=0%
|whack-resist=100%
|poof-resist=50%
|poison-resist=0%
|paralysis-resist=50%
|fuddle-resist=50%
|snooze-resist=25%
|dazzle-resist=50%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=25%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=50%
|double-down-resist=0%
|elemental-resist=0%
}}


" Ghostly knights with no heads who have hideous faces on their shields instead-a testament to their twisted mentalities."
{{DQ11Enemy
|name=Vicious dullahan
|kanji=デュラハーン・強
|romanji={{tt|Deyurahān・kyō|Dullahan・strong}}
|bestiaryNumber=#457
|family={{Undead}}
|description=Dullahans driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Dullahan XI sprite.png]]
|hp=883
|mp=20
|attack=384
|defense=345
|agility=158
|exp=1,528
|gold=325
|spells=[[Oomphle]]
|skills=Blocks attacks with its shield<br>Becomes [[Pep]]ped up<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)<br>[[Epic Flail]] (Pep power, with Vicious dullahan)
|items=[[Leather cape]]{{fraction|1|64}}<br>[[Platinum shield]]{{fraction|1|256}}
|locations=[[Path to Trial Isle|Drustan's Labyrinth - Path to Trial Isle]] (third act, night only)
|evasion=N/a
|fire-resist=-125%
|ice-resist=0%
|wind-resist=0%
|rock-resist=0%
|light-resist=-125%
|dark-resist=25%
|zap-resist=-125%
|drain-resist=0%
|whack-resist=100%
|poof-resist=75%
|poison-resist=0%
|paralysis-resist=50%
|fuddle-resist=50%
|snooze-resist=25%
|dazzle-resist=50%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=50%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=50%
|double-down-resist=0%
|elemental-resist=0%
}}


===''Dragon Quest Monsters: Joker''===
===''[[Dragon Quest Monsters: Joker]]''===
{{DQMJmonster
{{DQMJmonster
|name = Dullahan
|name = Dullahan
Line 80: Line 178:
{{clear}}
{{clear}}


===''Dragon Quest Monsters: Joker 2''===
===''[[Dragon Quest Monsters: Joker 2]]''===
{{DQMJ2monster
{{DQMJ2monster
|name = Dullahan
|name = Dullahan
Line 95: Line 193:
}}
}}
{{clear}}
{{clear}}
==Etymology==
In Celtic mythology, a [[Wikipedia:Dullahan|Dullahan]] is a rider clad in black and riding a black horse that carries its severed head in its hand like a lantern. It is said that when it stops riding or calls out someone's name, they will die. The dullahan is believed to be repelled by golden objects. It is believed to be the embodiment of the Celtic god Crom Dubh.


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQVIII PS2 Dullahan.png|
DQX Dullahan.jpg|A dullahan in ''X''
Image:Dullahan DQMJ DS.png|
DQXI Dullahan.jpg|''XI'' polygon model
DQXI Vicious dullahan.jpg|A vicious dullahan
Dullahan DQMJ DS.png|''Monsters: Joker'' model
Dullahan DQMJ2 DS.png|''Monsters: Joker 2'' model
DQMBRV Dullahan.png|''Battle Road Victory'' cut-in
DQMBRV Dullahan1.png
DQR Dullahan.png|''Rivals'' card
</gallery></center>
</gallery></center>


==Related enemies==
==Related monsters==
===Similar species===
*[[Dark dullahan]]
*[[Dark dullahan]]
*[[Hell's gatekeeper]]
*[[Hell's gatekeeper]]
===Close cousins===
*[[Headless Honcho]]
*[[Headless horseman]]
*[[Headless hunter]]
*[[Headless norseman]]


{{stub}}
{{stub}}
[[Category:Zombie family]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest: Monster Battle Road II enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[fr:Décapitête]]

Revision as of 17:53, 27 July 2022

The Dullahan is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII. It is an undead warrior that resembles the legendary headless horseman, albeit without its familiar black horse from Celtic myth.

Characteristics

Dullahans are headless knights wielding a deadly spiked flail and bearing a shield with a hideous screaming face on it. The knights are heavily armored, wearing a breastplate, gauntlets, and greaves all made of plate over suits of chain mail, faulds of brass scales, and they wear ragged red capes hanging from their shoulders. Their armor offers them a high degree of protection against various ailments and some defense against offensive spells. The knights will strengthen themselves and their allies by casting Oomph and psyche themselves up before unleashing vicious strikes with their flails. They are often found as foot soldiers in the armies of Demon Lords. Starting with XI, the headless horseman and its kin began appearing, as well, making them closer to its mythological inspiration.

Appearances

Dragon Quest VIII

Dullahan (デュラハーン, Deyurahān )
Defeated Monster List No. : #207
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Undead 335 24 378 48 237 265 109 064
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 25% 25% 25% 25% 25% 25% 50% 0% 25% 100%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 50% 100% 100% 50% 100% 100% 100% 100% 15% 100%
Additional information
Spells Skills Locations Dropped item
Oomph Call for backup (Elysium bird)
Psyche Up
Black Citadel
Altar of Wroth
After the fall of Black Citadel:
Maella Region (night only)
Kingdom of Ascantha
Kingdom of Trodain (day only)
Baccarat Region
East Argonia
Leather cape132
Steel shield164
Description Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of.
Notable changes in the remake


Dragon Quest X

Reappearing from the 5.1 update onwards, they are found in the Demon World and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before Dark Dullahan.

Dragon Quest XI

Seen from the fall of Yggdrasil onwards, they fight the same way as in VIII and X. A few also participated in the fall of Dundrasil, where one attempts to stop Irwin, Eleanor, and a young Jade from leaving with the Luminary, but is stopped by Irwin.

Dullahan (デュラハーン, Deyurahān )
Defeated Monster List No. : #218
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead 336 10 488 87 137 140 52
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 0% 0% -125% 0% 25% -125% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
50% 50% 25% 50% 50% 0% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 50% 0% 0%
Additional information
Spells Skills Locations Dropped item
Oomphle Blocks attacks with its shield
Becomes Pepped up
Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
Epic Flail (Pep power, with Dullahan)
Heliodorian Foothills (second act)
Heliodor Castle (second act)
Leather cape164
Platinum shield1256
Description Ghostly knights with no heads who have hideous faces on their shields instead—a testament to their twisted mentalities.


Vicious dullahan (デュラハーン・強, Deyurahān・kyō )
Defeated Monster List No. : #457
Dragon Quest XI: Echoes of an Elusive Age
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Undead 883 20 1,528 325 384 345 158
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 0% 0% -125% 0% 25% -125% 0% 100%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
75% 50% 50% 50% 50% 0% 25% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 100% 50% 0% 0%
Additional information
Spells Skills Locations Dropped item
Oomphle Blocks attacks with its shield
Becomes Pepped up
Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
Epic Flail (Pep power, with Vicious dullahan)
Drustan's Labyrinth - Path to Trial Isle (third act, night only) Leather cape164
Platinum shield1256
Description Dullahans driven to dangerous extremes by the dark power of the Lord of Shadows.


Dragon Quest Monsters: Joker

Dullahan
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead S ? ? ? ? ? ?
Traits Skills Resistances
Psycho Champion Whackproof, Paralysisproof
Additional information
Description Fearsome warriors who have lost their heading and their heads!
Weapons Swords, Hammers, Staves
Location -
Breeding chart Bone baron x Phantom fencer or Tortured soul

Dragon Quest Monsters: Joker 2

Dullahan
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Undead S S ? ? ? ? ? ?
Traits Skills Resistances
Psycho Champion Immune to Whack and Paralysis
Additional information
Weapons Swords, Hammers, Staves
Location -
Breeding chart Bone baron x Ruin, Phantom fencer, or Night knight

Etymology

In Celtic mythology, a Dullahan is a rider clad in black and riding a black horse that carries its severed head in its hand like a lantern. It is said that when it stops riding or calls out someone's name, they will die. The dullahan is believed to be repelled by golden objects. It is believed to be the embodiment of the Celtic god Crom Dubh.

Gallery

Related monsters

Similar species

Close cousins