Erik: Difference between revisions

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==Story==
==Story==
Erik first encounters the hero in the prisons of [[Heliodor]] Castle.
Erik first encounters the hero in the prisons of [[Heliodor]] Castle.
==Base Stats==
{| style="width:55%; height:100px; text-align:center" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#4da6ff"
| Attribute || Starting Stats || Maximum Stats
|- style="font-weight:normal"
| Level || 5 || 99
|-
| HP || 42 || 620
|-
| MP || 19 || 360
|-
| Strength || 19 || 330
|-
| Agility || 24 || 475
|-
| Resilience || 11 || 190
|-
| Magical Might || 17 || 300
|-
| Magical Mending || 0 || 0
|-
| Deftness || 22 || 430
|-
| Initial gear ||colspan=2|
|}


==Gallery==
==Gallery==

Revision as of 12:28, 1 August 2018


Erik
Dragon Quest XI
Sprite(s)
Japanese name カミュ
Romaji Camus
Vocation Thief
Race Human

Erik (カミュ, Camus) is a character in Dragon Quest XI. He is a thief who becomes a companion to the hero early in the story after abandoning a life of crime. He wields knives in combat, among other weapons.

Appearance and Personality

Erik is a young man with blue eyes and slicked back, spiky cyan hair that has a single forelock. He has a single gold hoop earring on each ear and wears purple beads around his neck. His clothes are relatively simple, wearing a hooded dark green tunic with lacing that exposes his chest, a red sash tied around his waist, blue trousers, fingerless gloves, and leather shoes worn with orange socks that are held up with string. He carries a scabbard with a dagger on his sash.

Despite his gruff exterior, he has a kind and compassionate heart. He is a seasoned traveler and guides the hero along his journey.

Story

Erik first encounters the hero in the prisons of Heliodor Castle.

Base Stats

Attribute Starting Stats Maximum Stats
Level 5 99
HP 42 620
MP 19 360
Strength 19 330
Agility 24 475
Resilience 11 190
Magical Might 17 300
Magical Mending 0 0
Deftness 22 430
Initial gear


Gallery

Template:DQXI