Erik: Difference between revisions

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added a trivia bit about erik being left-handed because I think it's cool
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==Trivia==
Erik is the second major Dragon Quest character to be depicted as left-handed after [[Angelo]] from [[Dragon Quest VIII]]. His dual-wielding skill makes it clear that his left hand is dominant, with many cutscenes showing him favoring his left hand to use or hold items.


==Gallery==
==Gallery==

Revision as of 00:14, 20 October 2018

Erik
Dragon Quest XI
Sprite(s)
Japanese name カミュ
Romaji Camus
Vocation Thief
Race Human
Voice actor Kōki Uchiyama (Japanese, Dragon Quest Rivals)
Gunnar-Cauthery (English)

Erik (カミュ, Camus) is a character in Dragon Quest XI. He is a thief who becomes a companion to the hero early in the story after abandoning his life of crime.

His weapons of choice consist of knives, one-handed swords, and boomerangs, and he is even capable of dual wielding weapons.

Appearance and Personality

Erik is a young man with blue eyes and slicked back, spiky cyan hair that has a single forelock. He has a single gold hoop earring on each ear and wears purple beads around his neck. His clothes are relatively simple, wearing a hooded dark green tunic with lacing that exposes his chest, a red sash tied around his waist, blue trousers, fingerless gloves, and leather shoes worn with orange socks that are held up with string. He carries a scabbard with a dagger on his sash.

Despite his gruff exterior, he has a kind and compassionate heart. He is a seasoned traveler and guides the hero along his journey.

Story

Erik first encounters the hero in the prisons of Heliodor Castle.

Base Stats

Attribute Starting Stats Maximum Stats
Level 5 99
HP 42 620
MP 19 360
Strength 19 330
Agility 24 475
Resilience 11 190
Magical Might 17 300
Magical Mending 0 0
Deftness 22 430
Charm 19 250
Initial gear

Pep bonus

Strength +20% (40%), Deftness +100% (150%), Evasion +100% (150%). Parenthesis includes bonus from pep-up power-up

Spells

Name MP Level Target Description
Rubblerouser 6 10 One enemy NA
Evac 0 12 All allies NA
Cock-a-doodle-doo 2 15 All allies NA
Peep 1 22 NA NA
Boulderbringer 12 23 One enemy NA
Mountainmover 20 42 Enemy group NA
Ridgeraiser 36 61 Enemy group NA

Character builder

Swords

Name MP Points Target Pep Info Oomph
Flame Slash 2 3 -- -- 120% fire damage to one enemy --
Attack Power When Wielding +10 -- 4 -- -- NA --
Critical Hit Chance When Wielding +2% -- 6 -- -- NA --
Sword Stance 2 7 -- -- Increases parrying chance by 33% for four turns --
Attack Power When Wielding +20 -- 10 -- -- NA --
Dragon Slash 2 10 -- -- 200% (plus 10) damage to dragon-family enemies --
Metal Slash 2 12 -- -- 1~2 damage to metal slimes, cannot miss --
Attack Power When Wielding +25 -- 14 -- -- NA --
Attack Power When Wielding +35 -- 16 -- -- NA --
Miracle Slash 4 12 -- -- Restores at least 20 HP per slash --
Fatal Flash 8 20 -- -- 40% chance to instantly kill one enemy, 250% damage if attempt fails --
Dually Deadly -- 25 -- -- Removes damage reduction found in dual-wielding --

Knives

Name MP Points Target Pep Info Oomph
Attack Power When Wielding +5 -- 3 -- -- NA --
Critical Hit Chance When Wielding +2% -- 4 -- -- NA --
Sleeper Hit 3 6 -- -- 120% damage with a 50% chance to snooze the target --
Cobra Strike 3 7 -- -- 120% damage with a 50% chance to poison the target --
Persecutter 5 9 -- -- 620% damage if target is asleep or confuses, 110% damage otherwise --
Victimiser 5 13 -- -- 620% damage if target is poisoned or paralyzed, 110% damage otherwise --
Critical Hit Chance When Wielding +4% -- 14 -- -- NA --
Dodge Chance +3% -- 14 -- -- NA --
Attack Power When Wielding +30 -- 16 -- -- NA --
Dual-Wielding -- 16 -- -- NA --
HP Hoover 4 16 -- -- Restores at least 20 HP per stab --
Assassin's Stab 5 16 -- -- 20% chance to instantly kill target --
Nastier Knives -- 20 -- -- Increases status ailment chance for knife skills by 25% --

Boomerangs

Name MP Points Target Pep Info Oomph
Ooze Bruiser 2 3 -- -- Deals 150% damage to slimes --
Accuracy When Wielding +5% -- 4 -- -- NA --
Attack Power When Wielding +5 -- 6 -- -- NA --
Metalicker 3 7 -- -- 1~2 damage to metal slimes, cannot miss --
Accuracy When Wielding +5% -- 9 -- -- NA --
Power Throw 4 13 -- -- 120% damage, no reduction --
Attack Power When Wielding +10 -- 14 -- -- NA --
Accuracy When Wielding +10% -- 16 -- -- NA --
Twomerang 8 16 -- -- 120% damage twice, 240% total --
Starburst Throw 10 18 -- -- Up to 125~135 light damage --
Double Down 24 20 -- -- 180% damage twice, 360% total. 50% chance to reduce target's resistances to ailments and debuffs by one stage --
Pep-Up Power Up -- 25 -- -- NA --

Guile

Name MP Points Target Pep Info Oomph
Agility +10 -- 8 -- -- NA --
Deftness +10 -- 8 -- -- NA --
Dodge Chance +2% -- 8 -- -- NA --
Half-Inch -- 8 -- -- Chance to steal from a monster, success rises with deftness for 75% cap --
Agility +30 -- 10 -- -- NA --
Deftness +30 -- 10 -- -- NA --
Dodgy Character 4 12 -- -- Doubles evasion for two turns --
Divide 6 14 -- -- Erik's clones copy his actions for two turns --
Sticky Fingers -- 14 -- -- Raises base steal rate by 15% --
Dodge Chance +5% -- 16 -- -- NA --
Pep Chance +5% -- 16 -- -- NA --
Falcon Slash 4 18 -- -- Strike twice at full power, each hit can critical --
Critical Claim 64 20 -- -- Guarantees a critical hit, cannot miss --

Trivia

Erik is the second major Dragon Quest character to be depicted as left-handed after Angelo from Dragon Quest VIII. His dual-wielding skill makes it clear that his left hand is dominant, with many cutscenes showing him favoring his left hand to use or hold items.

Gallery

Template:DQXI