Everyman: Difference between revisions
dqm1 but not dqm2 |
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| Line 12: | Line 12: | ||
| wisdom = 100% | | wisdom = 100% | ||
| luck = 100% | | luck = 100% | ||
| classes = Warrior male Warrior female Martial | | classes = Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female | ||
| book = none | | book = none | ||
| accessory = none | | accessory = none | ||
| Line 42: | Line 42: | ||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | * Luck bonus highest, ≤6 ({{fraction|4|17}}) | ||
|- | |- | ||
| {{DQIII sprite|Martial | | {{DQIII sprite|Martial Artist male}} | ||
| | | | ||
* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | * Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | ||
| Line 50: | Line 50: | ||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | * Luck bonus highest, ≤6 ({{fraction|4|17}}) | ||
|- | |- | ||
| {{DQIII sprite|Martial | | {{DQIII sprite|Martial Artist female}} | ||
| | | | ||
* Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|1|3}}) | * Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|1|3}}) | ||