Evil Mech (Class): Difference between revisions
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[[Category:Dragon Quest VII classes]] | [[Category:Dragon Quest VII classes]] | ||
Revision as of 23:21, 2 August 2010
The Evil Mech, shortened to EvilMech due to space constraints, is a monster class available in the game Dragon Quest VII
Description
The Evil Mech is a mechanized monster the party fights in Falrod. The Evil Mech class has moderate to sharp drops in magic categories and moderate to sharp boosts in all other categories. The Evil Mech also has the chance of instantly kill an enemy regardless of HP. This chance raises the higher the tier.
Requirements
In order to become an Evil Mech, a character must first master both the ProtoMech and the Golem classes.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 310 |
| Strength | +30 Percent |
| Agility | +10 Percent |
| Guard | +20 Percent |
| Intelligence | -20 Percent |
| Appearance | Null |
| Max HP | +10 Percent |
| Max MP | -10 Percent |
| Mastery Bonus | +20 Bonus to Guard |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | War Doll | Defense | 1 | All Enemies | Lowers the defenses of one group of enemies | 4 |
| 2 | Droid | Twin Hits | 25 | One Ally | Doubles the Attack of one ally for a couple of turns | 6 |
| 3 | Iron Clad | Rain Slash | 50 | All Enemies | Attacks all enemies with decreasing damage | 0 |
| 4 | Steam Gear | Back Flip | 80 | All Enemies | Attacks all enemies with decreasing damage | 0 |
| 5 | Warbot | Zap | 125 | All Enemies | Causes ~80 HP in electric damage to all enemies | 6 |
| 6 | Colossus | Falcon Cut | 190 | One Enemy | Attacks one enemy twice with 75 percent power | 0 |
| 7 | Mechaiser | Massacre | 240 | One Enemy/Ally | Attack causes a critical hit to either an enemy or an ally | 0 |
| 8 | Mecha-X | Hell Blast | 310 | All Enemies | Causes ~270 HP in electric damage to all enemies | 25 |