Hammibal: Difference between revisions

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| family = Beast
| family = Beast
| image=
| image=
| hp=6000
| hp=6,000
| mp=255
| mp=255
| attack=372
| attack=372
| defense=442
| defense=442
| agility=188
| agility=188
| experience=60000
| experience=60,000
| gold=1822
| gold=1822
| droppedItem=[[Warrior's armour]] (5%), [[Hallowed helm]] (2%), {{Aggressence 9}} (steal)
| droppedItem=[[Warrior's armour]] (5%)<br>[[Hallowed helm]] (2%)<br>[[Aggressence]] (steal)
| description=An impeccably-armoured and impressively massive monster who may look mean, but has a huge heart as well.<br>Once lived in a lovely palace with his equally lovely daughter, but woke one day to find himself sealed away in a grotto.
| description=An impeccably-armoured and impressively massive monster who may look mean, but has a huge heart as well.<br><br>Once lived in a lovely palace with his equally lovely daughter, but woke one day to find himself sealed away in a grotto.
|ice=150
|ice=150
|drnmp=100
|drnmp=100
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|decelerate=75
|decelerate=75
|mrdown=50
|mrdown=50
|skills=[[Psyche Up]], [[Raging Roar]], Swing Chain}}
|skills=[[Psyche Up]]<br>[[Raging Roar]]<br>Swing Chain}}


Hammibal's main weakness lies in his inability to cast [[Disruptive Wave]], a spell usable by nearly every other high-level boss in the game. This allows the party to utilize the full benefits of stat-boosting spells without fear of having the effects removed by the boss. It is also noteworthy that, unlike the similar [[Goreham-Hogg]], Hammibal cannot score a critical hit, severely reducing the danger he poses.
Hammibal's main weakness lies in his inability to cast [[Disruptive Wave]], a spell usable by nearly every other high-level boss in the game. This allows the party to utilize the full benefits of stat-boosting spells without fear of having the effects removed by the boss. It is also noteworthy that, unlike the similar [[Goreham-Hogg]], Hammibal cannot score a critical hit, severely reducing the danger he poses.

Revision as of 03:16, 18 May 2023

Hammibal is a mid-to-high level treasure map boss in Dragon Quest IX: Sentinels of the Starry Skies.

Appearances

Dragon Quest IX: Sentinels of the Starry Skies

#290 - Hammibal
HP MP Experience Gold
6,000 255 60,000 1822
Attack Defense Speed
372 442 188
Dropped Item Warrior's armour (5%)
Hallowed helm (2%)
Aggressence (steal)
Locations  
Skills Psyche Up
Raging Roar
Swing Chain
Spells  
Family Beast
Capture Rate  
Bestiary # 290
Game  
Console  
Japanese Name  
Romanized Jap.  
Description An impeccably-armoured and impressively massive monster who may look mean, but has a huge heart as well.

Once lived in a lovely palace with his equally lovely daughter, but woke one day to find himself sealed away in a grotto.
Additional Attributes
Fire Ice Wind Earth Light Dark
100 150 100 100 100 100
Blast Dazzle Sleep Death Drain MP Confusion
100 0 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 25 0 0 5 50
Blunt Sap Decelerate
15 25 75

Hammibal's main weakness lies in his inability to cast Disruptive Wave, a spell usable by nearly every other high-level boss in the game. This allows the party to utilize the full benefits of stat-boosting spells without fear of having the effects removed by the boss. It is also noteworthy that, unlike the similar Goreham-Hogg, Hammibal cannot score a critical hit, severely reducing the danger he poses.

Etymology

"Hammibal" is a pun on "ham" and "Hannibal" (a name associated with, among others, a character in the A-Team TV series and a Carthaginian general).

Related enemies

References

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