Happy camper: Difference between revisions

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====''[[Dragon Quest III]]'' remakes====
====''[[Dragon Quest III]]'' remakes====
{{quote|source=?|console=iOS / Android|quote=
{{quote|source=?|console=iOS / Android|quote=
You are entirely free of sentiment or sadness...
You are always grinning from ear to ear, and those around you often wonder what you are thinking to make you so happy...
You are always grinning from ear to ear, and those around you often wonder what you are thinking to make you so happy...


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[[File:Happy camper stat chart DQIII.svg|alt=90% strength, 100% agility, 90% resilience, 100% wisdom, 130% luck|right]]
[[File:Happy camper stat chart DQIII.svg|alt=90% strength, 100% agility, 90% resilience, 100% wisdom, 130% luck|right]]


In the ''Dragon Quest III'' remakes, happy camper is a personality obtainable by male or female characters, including the hero, or temporarily granted while equipping the [[bunny tail|rabbit's foot]] accessory. Happy camper reduces strength and resilience growth, and improves luck growth.
In the ''Dragon Quest III'' remakes, happy camper is a personality that improves luck growth, but reduces strength and resilience growth.


At the start of the game, the hero becomes a happy camper by receiving the final test of character in the castle, then leaving the castle without talking to the chancellor.
At the start of the game, the hero becomes a happy camper by receiving the final test of character in the castle, then leaving the castle without talking to the chancellor.


Other party members can be a happy camper when recruited as any class, depending on their stats.
Other party members can be a happy camper when recruited as any class, depending on their stats.
An existing character becomes a happy camper temporarily while wearing the [[bunny tail|rabbit's foot]] accessory.


[[Category:Dragon Quest III personalities]]
[[Category:Dragon Quest III personalities]]
[[Category:Dragon Quest: Monster Parade personalities]]
[[Category:Dragon Quest: Monster Parade personalities]]