Happy camper: Difference between revisions
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===Main series=== | ===Main series=== | ||
====''[[Dragon Quest III]]'' remakes==== | ====''[[Dragon Quest III]]'' remakes==== | ||
{{infobox personality DQIII | |||
| image = [[File:Happy camper stat chart DQIII.svg|alt=Happy camper personality stat chart for Dragon Quest III]] | |||
| title = Happy camper (Happy) | |||
| strength = 90% | |||
| agility = 100% | |||
| resilience = 90% | |||
| wisdom = 100% | |||
| luck = 130% | |||
| classes = Hero male Hero female Warrior male Warrior female Martial artist male Martial artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female | |||
| book = none | |||
| accessory = [[bunny tail|rabbit's foot]] | |||
}} | |||
{{quote|source=?|console=iOS / Android|quote= | {{quote|source=?|console=iOS / Android|quote= | ||
You are entirely free of sentiment or sadness… | You are entirely free of sentiment or sadness… | ||
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A happy camper to the end… | A happy camper to the end… | ||
}} | }} | ||
In the ''Dragon Quest III'' remakes, happy camper is a personality that improves luck growth, but reduces strength and resilience growth. | In the ''Dragon Quest III'' remakes, happy camper is a personality that improves luck growth, but reduces strength and resilience growth. | ||
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At the start of the game, the hero becomes a happy camper by receiving the final test of character in the castle, then leaving the castle without talking to the chancellor. | At the start of the game, the hero becomes a happy camper by receiving the final test of character in the castle, then leaving the castle without talking to the chancellor. | ||
Other party members | Other party members have a chance to be a happy camper when recruited as any class, depending on their stat bonuses. | ||
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; Warrior or martial artist | |||
: Luck bonus is highest, and is at least 12 ({{fraction|1|5}} chance) | |||
: Luck bonus is highest, and is at least 7 but not more than 11 ({{fraction|1|2}} chance) | |||
; Mage or priest | |||
: Luck bonus is highest, and is at least 12 ({{fraction|1|5}} chance) | |||
: Luck bonus is highest, and is at least 6 but not more than 11 ({{fraction|1|2}} chance) | |||
; Merchant or thief | |||
: Luck bonus is highest, and is at least 12 ({{fraction|1|5}} chance for males, always for females) | |||
: Luck bonus is highest, and is at least 6 but not more than 11 ({{fraction|3|11}} chance) | |||
; Gadabout | |||
: Luck bonus is highest, and is at least 6 but not more than 8 ({{fraction|4|11}} chance) | |||
--> | |||
An existing character becomes a happy camper temporarily while wearing the [[bunny tail|rabbit's foot]] accessory. | An existing character becomes a happy camper temporarily while wearing the [[bunny tail|rabbit's foot]] accessory. | ||
[[Category:Dragon Quest III and Dragon Quest: Monster Parade personalities]] | [[Category:Dragon Quest III and Dragon Quest: Monster Parade personalities]] | ||