Heal: Difference between revisions

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==Appearances==
==Appearances==
===''Dragon Quest I''===
===''Dragon Quest I''===
Heal is learned by [[Hero (Dragon Quest)|The Hero]] at Level 3. In the original version it will restore 10~17 HP for 4 MP, and 25~30 for 3 MP in the remakes.
Heal is learned by [[Hero (Dragon Quest)|the Hero]] at Level 3. In the original version it will restore 10~17 HP for 4 MP, and 25~30 for 3 MP in the remakes.


===''Dragon Quest II''===
===''Dragon Quest II''===
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{{!}}[[Sage]]{{!}}{{!}}2
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}}
{{!}}}
Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey]] need to advance one Level to learn it.
Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey]] need to advance one Level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1.


The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Ruida's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the world map.
The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Ruida's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the world map.
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! style{{=}}"background:#77479B; color: white;"{{!}}Level
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}-
{{!}}[[Hero (Dragon Quest VII)|Hero]]{{!}}{{!}}--
{{!}}[[Hero (Dragon Quest VII)|Hero]]{{!}}{{!}}3
{{!}}-
{{!}}-
{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}[[Maribel]]{{!}}{{!}}10
{{!}}}
{{!}}}
In addition to the Hero and Maribel, any character that becomes a Cleric at Dharma Temple learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Florajay (Class)|Florajay]] monster class at rank 2, and the [[Healer (Class)|Healslime]] monster class at rank 2.


===''Dragon Quest VIII''===
===''Dragon Quest VIII''===
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{{!}}}
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Heal initially restores the usual 30~40 hit points when used, but when the caster's magical mending surpasses 50 it will gradually improve in potency. Once the caster's mending has reached 999, the spell will restore 155~165 HP.
Heal initially restores the usual 30~40 hit points when used, but when the caster's magical mending surpasses 50 it will gradually improve in potency. Once the caster's mending has reached 999, the spell will restore 155~165 HP.
===''Dragon Quest Monsters: Joker''===
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
Image:DQII_Heal.png| The Princess of Moonbrooke healing the Prince of Cannock.
Image:DQII_Heal.png| The Princess of Moonbrooke healing the Prince of Cannock.
Image:DQ3 Spell Heal.png|''DQIII''
Image:DQ3 Spell Heal.png|The female Sage being healed.
Image:Bianca&Hero.png|Hero healing Bianca.
Image:Bianca&Hero.png|Hero healing Bianca.
</gallery>
</gallery>